And mage and ele and ww damage and shadowmeld and w/e i may have forgotten.
Not rogue?
They’re not going to nerf Fury and Ele because the dev plays both specs
Reroll or suffer
The fact that a current Blizzard employee who plays Fury Warrior has not tuned Fury a single time and everyone is silent is astounding
I hope everyone gives this guy the same treatment and worse than what they gave Holinka when they finally wake up
Aug too please
Your within a few hours of summoning Rakar.
What’s his name?
Go and ask any NA streamer - last time I mentioned him my post was removed.
Well, considering i play fury myself and have my highest cr on that in shuffle with almost 2.3k i kinda doubt he will have any grounds to disagree with me. In fact, we actually agree that fury in its current state shouldn’t be a thing. I don’t mind arms being good.
Fury can get binned for all I care but don’t touch arms pls lmao
yep game isnt fun, 2s is full with them. shuffle is full with them, and 3s is anyway full of them
Balance since Tww is completely terrible, they dont know that pvp still exist
i can Recommend Games Like Path of exile/last epoch/ Marvel Rivals/ even Age of Empires is more Fun than current Retail WoW i dunno about Elder scrolls, too expensive for just a remaster
Baldurs gate is also nice
i still believe that this fury warri guy have Blue hairs, and identify himself as an concrete wall
No, he has long hair, a scruffy beard and smells like Monster
or this, something like that, u can check the Na Forum (if u want) even there every Thread is full of Fury warrior Complaints, worst thing is, most of them are defending Fury Warri and saying stuff like “they need this dmg because the have no toollkit for his/mates”
WARRIOR
- Shattering Throw’s damage increase to shields is now 30% less effective in PvP combat.
- Wrecking Throw’s damage increase to shields is now 30% less effective in PvP combat.
- Arms
- Execute damage increased by 20% in PvP combat.
- Show No Mercy now increases the critical strike chance and damage of Execute by 5% per stack (was 15%) in PvP combat.
- Fury
- Slaughterhouse (PvP Talent) duration decreased to 12 seconds (was 20 seconds).
- Show No Mercy now increases the critical strike chance and damage of Execute by 5% per stack (was 15%) in PvP combat.
- Strength of the Mountain increases the damage of Bloodthirst and Rampage by 25% (was 37%) in PvP combat.
Now question. Is it enough?
It’ll definitely clip the top end of the super high execute crits, especially on Fury, but overall I do think it’ll still hit decently hard.
The Slaughterhouse nerf is imo the bigger one here to look at. Given how long it lasted previously, and how strong Slaughterhouse at max stack is, this should hopefully gut the oppressive uptime of Fury a lot.
Same for arms, I doubt we’re going to see those 5mil crit executes anymore (which I agree, have no place in WoW)
the random oneshot executes will probably be gone, for Fury for sure
the wrecking throw nerf is a direct buff to all warlocks, mistweavers and disc priests
i would say mages too but they dotn care anyway
Bro they forgot mage and rog lol
This will prolly make arms better which is good