So now the doom winds and deep rooted elements bugged are fixed (this is great) we gonna lose aproximately 5% st and 8% aoe on top of the 25% nerf to all dmg. I felt the 25% was really “over the top”, we need need scaling back a lil but this was maybe a lil too heavy handed esp now all these too bugs are fixed.
Also I’d like to make the case of increase doom winds duration from 8 secs back to 12secs. You can kept the nerf to dmg from 25% to 10% but my issue is it feels bad to play with. It’s all over a lil too quick. It’s meant to be this burst window but at 8 secs it feels more of a burst peek hole. All over to quick. (Name of my next home movie)
This “buff” is just a compensation for the damage lost on bug fixes. According to some experienced people -8% nerf (bug fixes) + 10 % buff = +2 % buff
So the last 25% nerf to us is now 23% xD.