Death: Was it really my fault?

Hey guys!
So a situation occurred which I simply cannot get out of my head and it keeps me wake at night.
I went to Shadowfang Keep with my guild as a healer. Everything went smooth up until last boss - Archmage Arugal.
Apparently smooth walk up until boss made me let my guard down and I was 110% relaxed and confident. But then the actual damage started to come in and I sort of panicked and perhaps used too much Power Word: Shield and Flash Heal which lead me going Out of Mana. Now I do realize I should have used more Heal but I really didn’t want to risk waiting the cast time after seeing guild mates dropping health. Despite my effort to keep everyone alive a guild member died closer to the end hence the reason I can’t get a question out of my head - Could the death be avoided?

Link to video:
https://youtu.be/19iCTBaG7Ko?si=rpOF7ZzE8vx-gnCi

Could the positioning be different?
Could the boss casted shadow bolt be avoided?
Could Mind Controlled players be better controlled?
Anything?

Or is it purely my fault only and I should jump of a Zeppelin?

Now I haven’t played Classic much and this is my first HC character. I am trying to improve as much as I can but after this SFK run I’m starting to develop dungeon-phobia.`

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Everybody is responsible for their own death.

Too little damage from group, mindless brainafk warriors who line of sight you and then complain about no heal, two mages neither of which decurses a curse that does quite a lot of damage.
Nothing you can do to salvage this circus full of clowns. Neither is it your job to control the mind controlled people with two mages in your party.
You could have used a mana pot but it wouldn’t have saved that warrior

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Hes new lol.

Good lord, i guess we know why no one wants to heal / tank.

He in his post has established he paniced which likely would have yes led to him hitting buttons like a headless chicken. Hes aware he isnt the best healer and new.

Instead of offering advice or any sorta constructive critism, u feel the need to tell him to die. A prime example to why i never see this 'commmunity spirit" people screech regsrding classic.

He clearly doss, he managed the rest od the dungeon easy as stated and likely did the dungeons prior this.

He paniced. And in panic things can go south. Ive gotten a character killed in a similar situstion (my own tho). Where i paniced and u reliese after the situation there was 5 different things u coulda done different because in panic u hadnt thought clearly.

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You overheated your brains playing games nonstop? Go outside and learn basic communication skills in real life.
Its dont matter its 50 years old game or 1, if player is new to game.

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Your criticism is well taken. In the time of Warriors death I did share the same feeling of - “I should jump off Thunder Bluff” but considering the fact that I might be the worst healer as you’ve described, it gives me a tiny light of hope. I mean, if you’re very bad at something it means there is no other way but UP through improvement!

As for the pain, please avoid using any medication such as Ibuprofen or Paracetamol as they may damage your kidney/liver respectively.
I would suggest using breathing techniques to relax nervous system.
Stay safe! :slight_smile:

I had the same thought about mind control. Mages could frost trap the first one but I instinctively used fear which deducted more from my mana pool.

I did have Minot mana potion which I used but it was far too short.
From that moment on I’m walking around only with highest mana potions I can get!

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When you said ‘I went to Shadowfang Keep’ I immediately thought the death was all your own fault - for risking a dungeon at low level.

I see so many level 60’s dying in UBRS I think why go there? but of course it’s the challenge and it’s no big deal because what else would you do once you get to 60?

So many times line of sight - you can only do so much as a healer to prevent this by anticipation, but the others must get used to trying to keep line of sight to the healer.
Unlike you, a melee can run and cast. So you are always in the position of choosing between casting or running to get back line of sight, for example when they move behind a wall or up and down a platform.
That means you are more likely to use fast, mana expensive, heals.
I would guess overconfidence (kills me a lot) prevented the group planning where they would stand, where they would move to and to KEEP LINE OF SIGHT to the healer when possible.
Good luck all.

When I was healer, I began every dungeon/ instance run with this disclaimer: “I can not heal you in another room, or of out of mana. Please stay close ancd wait for me drink.”

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After watching the video it is clear to me that the player is at fault for not breaking line of sight when targeted by the death bolt.
However, the whole group seemed a little bit unsure altogether. So I guess everyone is to blame for the fight not going as schmoof as expected. That being said, you play, you die, you learn, you go agane. Nothing to really lose your sleep over.

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Actually - wow does not need players or attitudes like you to be honest.

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Now give a man some advices so he can get better. Everyone needs to learn.

It was both of you.

Yours:

  • For one - you spent your mana extremely fast. And you should cast more of a si ple heals.
  • your possitioning was bad. When you have 3 melee targets to heal - you should position yourself not to be LOS to them (the very opening of the fight, you should come up the ramp, instead you ran for like 4s while boss was active, some people went low HP and you had to spam flash heals.)

Now the warrior that died wasn’t the bright one as well.

  • as a dps you should be aware where your healer is and never ever LOS him 2 or 3 times in a row, running like headless chicken. It’s not retail, where healers got a lot of instant cast buttons. The fact that healer has to re-cast his 2.5s heal 3 times at 2s mark is all on warrior.

So y, both of you could’ve played better, I would say it’s 50/50

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I suggest you improve your attitude and try to be constructive, or, shock horror, you could be nice and not a complete idiot.

OP disregard this person’s comment, they are clear struggling with their own issues.

No, could you have handled it better? Yes, for instance, the range should be standing at the door, will prevent LoS issues when healing as well as being able to easy LoS the void bolt.

Due to the MC that the boss does, only melee should ever be close to the boss if possible, which for most part, it is.

That warrior died due to him not knowing the fight, he could have LoS the void bolt at the stairs, thus allowing you to heal him, instead he was eating void bolts as if it gave him bonus points per bolt or something.

The whole group was a mess, running all over the place, I felt a bit sorry that you had to heal that.

Edit: Just ignore what Supreme said, he clearly lacks the skills himself and thus is projecting onto others.

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Ignore the troll posting above, he’s here purely to stir the shiz and wind people up.

Was it your fault - to a small extent, in that you panicked, overhealed and overcompensated, but also the group were severely lacking in DPS for the fight, tactics were not known and positioning was very poor in the case of the warrior as he was effectively out of your line of sight for some of the fight. So basically blame on all parties.

But this is going to happen. Wipes happen, humans make mistakes and many people panic after making such mistakes. You won’t be the first or the last, and on a hardcore server you simply have to accept that there’s going to be casualties, people are going to screw up.

Very soon someone, somewhere is going to be mispulling a raid boss by accidently hitting a key and wiping an entire raid of 40 well-geared L60s. Somewhere there’s a Hunter out there who will forget to dismiss his pet when jumping down a ledge and it will run around aggroing the entire dungeon and wipe the group. This is going to happen frequently.

So in short, don’t beat yourself up about it, you’re only human. It’s a videogame. You’ll learn from this and do better next time.

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And now for advise.
For normal fights: try to snipe mobs with mind blast to land last hit to get spirit tap. It is essential for mana reg.
For healing: Renew on everyone who took some damage. It is very mana efficient.
On tank you can cast your strongest heal (heal,greater heal) once he drops enough (so approx half hp), if he is like at 60% you can start precasting. The point of it is to prevent wasting mana as this way all your heals will go into bar (overhealing is bad).
For shield: use it only if some DPS gets Aggro and drops a little, especially good to use it on mages/locks who do aoe and get Aggro as it allows them to continue.
For flash heal: avoid using it. Unlike paladin it’s extremely inefficient for priest, use it only as emergency heal.
Fear for cc is ok if you wont pull extra mobs.
You can mind soothe to skip mobs but pax attention as there is 1% chance to resist and Aggro, so don’t skip too many mobs at once.
It is better to do one big heal once in a while and wand in-between than spam lesser heal on cd because of the 5 sec rule. Only at max level with enough mana reg you might want to do the other way.

On bosses that mind control: Stay away From warriors. They will oneshot you and nothing will help you

Thanks to each and everyone for sharing your thoughts in this thread!
I wasn’t expecting such moderate amount of feedback.
I have read every comment and made my notes.

I like this approach. I might actually borrow it in future dungeons.

Sometimes I have this issue where I cannot decide whether to run to party member or wait for him to come to me for heals and/or come out of Line of Sight. Healers don’t have the luxury to move and heal as much. I realize it depends on situation but I sometimes have the urge to run towards party member in order to heal him. I guess that’s on me.

I agree. After reviewing the footage couple of times I noticed that I joined the group on top with a delay. I guess I was too naive and thought I could heal only tank from below standing with the mages and other melee will not receive much damage. Also whole dungeon took 50 minutes of monotonous clearing and it took some energy and focus away. Not that it should serve as a excuse.

This is a valid tactical advice! I was blindly following the group and didn’t even consider staying at the entrance. It seems that individualism should be applied in some cases instead of following the herd.

I know very little of dps as I mostly enjoy healing. But if that is the case, it means we could have killed the Boss quicker, at least while the Warrior is alive. Interesting…

I’ve learned it the hard way.
All the rest points are well noted!

Once again, thank you everyone for good tips and advices.
It is healthy to hear different opinions and see the situation from all angles.

Today, 10th of October, I am still alive and continuing my journey with much bigger motivation than before!

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Sometimes DPS get themselves killed.

This seems like one of those times.

This is not a comment on your skill, for or against. Just an observation that the warrior sealed their own fate

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u couldve done better but that warrior is a trashcan of a player. the death was his own fault primarily.

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