Decided to push - need help against holy/rogue

Me and my friend decided to make a push for 2.4k in 2s. We are at 2.3k atm with about 2.4k mmr. We play MM / rsham.

There are alot of matchups where we just are so way behind and if the opponents can play, then we have an extremely hard time due to our comp. Thats fine. However, one comp that we struggle with that I feel we should be performing better against is holypriest/subrogue.

What basically happens is they keep syncing chastise+fear with a big go from the rogue and extra damage/shackles from the priest. It doesnt matter how well we performed during the game, it always seem to end up in a spot where they get a big go and Ive already trinketed. The rogue basically kills me through sacrifice, with the added damage from the priest.

My shaman friend wants to have as much distance as possible in order to have priest not fear him. But that enables the rogues first go with smoke bomb, where i have to trinket. Then it just seems like a matter of time before they sync their go.

Any advice on how to handle the comp at that rating? Should we have a completely different gameplan where shaman plays closer to me and we try harder to cc/line the priest or something?

shouldnt trinket + scatter + feign death be enough to survive? should be i think especially with pet sac

didnt play your comb but i would say play super aggro when you guys are on stun DR. shaman should try to pre ground or pre fleshcraft incoming incaps if they dont go on him.
other than that idk to be honest.

try to avoid these cross cc setups in anyway, pre ground, pre flesh, pre scatter etc.

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Yeah if i trinket i always survive, which i have to do first time when rogue smokebombs. Its the second go thats the problem and thats where i use sac. But pre-fleshcrafting for shaman when rog starts to move in for a go is a good addition there.

I played some MM Rshaman for fun in BFA, glad to see other people play this too. :smiley:

Might be risky, but your friend could try to keep mid distance so he can still use things like spirit link and cap totem for the smokebomb (yeah cap totem sucks but better than nothing^^) If priest tries to fear him he can drop tremor preemptively to prevent that. No guarantees here however…

They can burst every 30 seconds, so just take 2 medallions each, problem solved.

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I understand you think this is how it works :slight_smile:

you playing rele? the difference between having orc/rele and not having it from a sub rogue pov is enormous. it messes with our damage big time. and ya trinket feign should be enough to live, but the trouble you might have then is you may not get your turtle off. and i hope you’re not trinketing bomb just because it’s bomb. trinket if you need to trinket.

if you disrupt goes it’s obviously really strong. trouble is sub holy priest is very hard to disrupt, at least on chas goes cause there’s no globals to react and it’s hard to watch for positioning compared to other ways to setup like blind, fearing out of a stun or what have you.

but from my experience the holy priest variant is really nuts and feels like we just kind of win really easily a lot compared to playing with holy pala or resto sham.

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Yeah I need to be more selective and not autotrinket bomb just because i know my healer cant help me. I trinket because I die even without shadowblades, but without shadowblades I should survive it with sac.

I never play relentless against rogue but I probably should since Ive got EMFH and i only get to trinket once / game anyway

shadow blades is very weak for a 3 minute cooldown and you shouldn’t respect it. kyrian and flag are far more important, as is the quality of the go. how much blades adds depends a lot but think of it as like a 10-15% dmg amp on a go or something and you’re probably in the right area.

also if they’re venthyr you can pre-flare the go to play around an offensive vanish, or just petsac it. flag is very dangerous. but mostly they’ll be kyrian and kyrians kinda just do their thing dmg wise. kyrian is hard to read from the other players pov though, depends on how it lines up and if you still have buffs left from last go and whatever, but if they press it on that go then expect it to be big anyway.

and yes absolutely play rele it will make you far tankier.

It’s off topic but can you explain why blade is weak?

I ve Allways heard people on stream saying ‘’ care it’s blade’’ and I also pretty much respected it as well (most likely cause I don’ t track kyrian stuff and i expect he used both).

It’s really situational and there’s a lot of nuance to it. It adds like 1500 damage to each Shadowstrike which is a filler ability you’d rather not press. Blades does not scale Evis or Flag which are the big damage abilities. A good flag does like 30k damage and Kyrian depends more but it adds a lot.

The value then comes in the extra combo points which do scale the damage but how useful they are is situational. As a Kyrian you use builders a lot less because you wanna use low point finishers as 7s.

It is simply not explosive and doesn’t help much with short term burst. It also lasts for 20 seconds and is tuned accordingly when what you usually want is 10 and a big part of the duration often does nothing.

It helps a lot with how much stuff you have because it builds dances fast and helps with energy. It’s powerful for double goes where you do a big swap because it’ll let you keep going once you’ve expended your strong explosive stuff.

But ya from the POV of people facing sub rogues I wouldn’t worry about it much.

Ah yes I see, that’s why some rogue just press blades just to bait a pet sac or smt and then switch with real cd after that.

Also is flagellation cloak able ? I pre cloak a go on my rogue and got hit for big dmg but I swear whaz said we could cloak it and I’m a bit confused.

Shadow blades boost fae sepsis, cuz its CP generator. At least its should be like that.

P.S. Just tested - yes Fae sepsis boosted by shadow blades.

Cloak removes Flag. I don’t know if you can apply Flag during Cloak. The first second or so of Cloak is stronger than the rest and removes/immune more effects so if I were to guess you might be immune to the application for that bit and not the rest.

Blades is probably the worst 3min CD in the game

Ye that’s what I was thinking but I wasn’t sure.
Tbh cloak mechanic is so weird I really don’t understand how it works in the end. Even in 3s when I q rps, sometimes my mate cloak evasion and die anyway into it.

Yeah, comparatively speaking that’s true

Idk about this one though

I mean, do you track Symbols, Pelagos agility buff, Badge? Do you check for Reprimand buffs going into a non-Reprimand go?

Sometimes people trinket instantly when I blades as if I’ve just popped combustion when really it’s more like a small detail.

Blades just seems to help either get an early trinket, CC a lot of people (due to CP generation), get dance back quicker (due to more spenders because of increased CP again) or (imo) do basically nothing by itself since it did a LOT of damage right at the start of SL if I recall and was then nerfed to the ground.

Although generally, you only use it by itself as a bait and Kyrian is so low you can always use kyrian with it.

So if I was to track some abilities thats my queue for TRINKET NOW DAMNIT, which ones should it be?