True, the game was never balanced.
But i bet there was not one expansion- that had a more atrocious pvp than Sl.
Maybe BFA season4? Didnt played bfa at all.
I know nigh rated players can adapt to this 0.5 sec set up burst but for majority of players that are under 2.2k- i dont actualy believe Sl pvp was truly enjoyable.
I would like blizz to revert pvp to strong traits&weak traits like oldschool pvp.
Example: a mage could burst anyone but if a melee conected to the mage he loooses 40-50% of hp because its a glass cannon.
A melee with a lot of burst- lacks defensives or movement.
A melee with constant damage has more utility and less burst.
Make healers not be a dps bot check for 3 sec cds.
I mean they could and should decrease burst damage in arenas by atleast 30_40% in DF.
I mean, im no pro, but if a dk ww connect to my disc i die trough defensive cds like a knife trough butter.
The idea of trade def for of goes is cool, but the damage in Sl its/was just mind numbibgly bad.
Have never played a competitive online game with so much damage ever