Delve Nerf -- FUN DETECTED!

Our goal is to match the difficulty of solo and group play as much as possible in Delves. When looking at data on group delves, we noticed unexpectedly low combat times coupled with unexpectedly high lethality. We identified the root cause of this issue and corrected it. This fix will increase the health scaling of enemies per additional player present, but we are also reducing the damage scaling of many abilities to compensate.

Translated into:

"We don’t really play our own game, so we don’t really know from a proper playing experience. So we’re going to screw over the fun, because we detected it. This overall will make it impossible for the vast majority of you to play the delves now.

We will of course revert this change, once we finally look at the forums and see how much almost all of you hate this change. We don’t really apologise, but we will revert the change because we don’t like mean things being said about us on social media."

I personally don’t care about the nerf or buff to overall mob damage. But it is a bit of a silly move by developers at the end of the day.

15 Likes

It’s a kneejerk fix to a problem that should have never happened in the first place.

If the tuning was achingly hard for all group sizes from the start it would have been better since Blizz could have said “max rewards in week one was never meant to be easy” but they’ve kinda screwed it now and somehow made a bad situation worse.

Finally, it actively discourages 5 person parties. One wipe and you’re done unless the rest of the run is flawless.

5 Likes

I honestly enjoyed the solo version much more, even before this hotfix
so personally i’m not affected.

i think they should’ve just kept everything the way it was
and added more rewards to solo delves
Extra achievements in solo play, mounts, titles etc…
gear going down in quality with larger group sizes
stuff like that

they could’ve easily advertised delves as a ‘solo challenge’ without the possibility of grouping up (we have dungeons for that)
spared themselves the tuning headache
and no one would’ve complained

this was done before with Mage Tower, i don’t recall anyone complained about it being a solo challenge, in fact people asked for more of it.

5 Likes

I did the same delve on an 8 as solo and as 3 people. The difference in difficulty was absurd. The mobs barely gained any strength and what was a slog became a breeze.

Why are we beta testing delves anyway? I don’t understand how an expansion can have so many glaring issues out the gate.

3 Likes

Delves was promoted as Solo Content

For Groups it was easy as mythic+ and the scaling and reezing in Delves was broken

2 Likes

Honestly was having a lot of fun doing delves with a buddy before today. Now we’re both a hinderance because mobs gain 5x the health and damage. Mobs meleeing a geared tank for 6m. Web bolts picking off DPS whose interrupt CD is way too long to deal with them.

If this is the intended way for delves to work, kindly never bother making them again.

8 Likes

yeah - blizzard should just make all cds in dvelves baseline 8 sec

its ridiculous difference between casters and melee

2 Likes

The intended way for delves to work is doing them solo.

2 Likes

Why can you do them in groups then?

Are you claiming thats an unintended bug?

1 Like

If it was the “intended” way, then Blizzard should remove the ability for people to do them in a group… so it’s not really “intended” :wink:

1 Like

Agreed. Yesterday I was like “yeah this is kinda fun and I don’t mind doing this couple times a week”, today I joined multiple 590+ groups and it was huge wipefest with every of them, wasted like 3 hours for no reward. Especially the new Zekvir mobs who cast one wipe spell after another. Tried it solo and was not fun either. Going to stick with M+ from next week and leave this garbage content behind.

2 Likes

If they are going to make them difficult, they need to remove the res counter.

Lets be real here, T8 drops 603 gear which is equivalent to normal raiding, which is largely faceroll mode every season.

1 Like

still this is not single player game … and you should not have same item level gear to people u are playing in group if u are playing solo , or even worse that best gear is dropping from solo content

1 Like

I agree with you :slight_smile: Blizzard should remove the ability for people to do them in a group. This will solve 90 % of current issues and they will be able to focus on tunning delves for builds/classes.

2 Likes

but that was literally the entire point of delves lol.

its atm just dungeon 2.0 with weird fps lag, bad mechanics and just as sweaty if not more than mythic+.

what is the point.

It’s an MMO. WoW needs to stop catering to solo mole people.

1 Like

Why not if the solo challenge is on the same level or even higher? Solo delves are ok and in line with other content on the same reward track.

Trivial group difficulty ruined it.

2 Likes

unironicaly i got exact last 2 items i needed from m0 from the dvelves i did today so now im gucci with everything till next reset :slight_smile:

at 601 im more then reasy for m0 and never going dvelves again untill they literaly nerf them all into ground

solo is indeed much easier then in group - for example in solo earth mine the big scarab didnt spawn at all. and i just nuked venomspite down before he casted 2nd cast :slight_smile:

still multi player content need to be a bit above , that people who are looking for multi player game dont need to play single player content

but that is what we have now, multi content useless. boring delves giga bis hero track gear week 1.

complete reverse of all previous logic.

1 Like