Since the implementation of Overcharged delves it has been extreme pulling through floors and ceilings. It seems (?) to be the Overcharged mobs that cause it the most. Especially the orbs that have the Maintenance cast. Do your best to fix it <3
Indeed, it seems as if the “aggro range” of enemies is normally somewhat suppressed on the Y axis to avoid pulling enemies one floor above you, but they didn’t consider that for the new enemies.
The Tol Dagor syndrome is what id like to call that.
Ah, ok, so it’s not just me - I noticed that everything is being pulled in this delve now or I stay in perma combat XD
last time I ran it - I was killed by an “invisible” enemy too :V
.,
Good to know I am not the only one.
Fun managing to pull a Rare, 2 packs of Underpin Elites and a load of trash to come out on top in a Tier 11.
And then Brann has to ruin the mood yelling “Don’t stand there!” when he was the tit that pulled everything!
[indent preformatted text by 4 spaces](https://www.icy-veins.com/wow/news/mute-brann-in-delves-with-this-simple-addon/)
Brann has been chain pulling everything in there forever, but the new pylons are awhole new pain in the rear.
Its the easiest delve so they had to make it buggy asf to even it out
The pylons and crystals annoy the hell out of me, putting you into combat 60 yards away…
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