Delves developed for solo players?

Correct me if I’m wrong, but wasn’t delves developed for solo players who dont want to go raiding or have no time or other reasons?

That’s not working at all with actual scaling.

If groups make the content to easy → make enemy hp/dmg scaling with each new player or something like that.

But the delves should be soloable even with weaker classes.
And not only with fully geared characters, broken op builds and very few classes.

I am elemental shaman and I am struggling at delve tier 5 with 585 itemlevel because the enemies make far too much damage.

And Brann as a healer is a noob. He has to be buffed by A LOT to make him viable.

Hope, Blizzard will improve that.

I returned back to WoW because the expansion promised that it’s possible for solo players to get gear without raiding.

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Developed? Nah man, there was no developing of anything with delves. Just a bunch of ideas turned into code. Then released without testing or if tested, ignored results. As was clearly demonstrated by the utter shameful debacle that has gone on in past few days.

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I think it was intended to provide a casual player option, since many people these days aren’t playing for end-game carrots on a stick.

With that be said, they do have to model delves across a wide player base. I think it’s going to vary in difficulty for different people.

What I have noticed however, is that Bran is a far better dpser than he is a healer. His healing is kind of a joke, but his dps is bonkers, especially if you level him up a bit. A low level Brann is going to be far less helpful.

Do the lower level delves until you get him leveled up more. You can off heal if needed, since you are a shaman.

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Thanks for the advice, I will do this! :slight_smile:

The game was not released yet, this is beta.
So much incompetence.

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So it’s like D4 nowadays where life-service-game means the live-game is a non-stopping-beta? :smiley:

Delves were developed to be role agnostic 1-5 player content for the casual player. They phrased it as the open world player.

I’ve solo’d a tier 8 with similar ilevel to you. in all variations of buffs/nerfs with an Elemental Shaman. What build are you using? I’m not trying to take a dig with this comment btw, more trying to help if I can.

Aftermath-Azuremyst If you want to take a look at my shaman. I’m higher ilevel than your Shaman now though. However maybe your build is different than mine or something?

As far as solo goes, I like them, and it feels right, i.e. I’m struggling with, but managing tiers that I’m slightly under-geared for. BUT it’s a MILLION MILES from being “role agnostic” (which I take literally to mean the role makes no difference). When changing specs I can go from a total clear with 4 lives to spare, to being demolished by the first pack.

Threat is still very odd too. Often I’ll root a mob and kill it’s neighbour, but no matter how much Brann hits it after that (when I’m a healer) he doesn’t take aggro from it.

Solo players?!?
I was killed 200 times yesterday in Tier 1 with full honor gear with my rogue.
I tried the Delve “Earthcrawl Mines” to get the Delves Dirigable mount.
The mobs was so OP for Tier 1. What gear I have to be? Maybe PvP set is not good enough but while I leveled I one-shot everything in delves. 80s is insane. Died lots of times.

Then changed the “guy” to healer and it was easier but still hard.

It isent. Its for those that don’t want to take part in organized group content. But group content can also be unorganized. Its for “casual” players. Not “solo” players.

Il quote the juicy part here :

“Delves can be explored solo or with a group of up to five”

Because groups make everything easier. Its division of labor, it works. Every class has weaknesses and strengths. If you compensate your weaknesses with someone elses strengths the result is bigger than the sum of its parts.

That is why flat % damage nerf/buff will never work.

That is impossible. You would need to tune every single class to have the same amount of tackiness, self heal and damage. And you cant do that.

Or you want Priests with Plate Armour now ?

You cant do that. And that is what Brann is there for. To replace “a player that compensates your weaknesses” by an NPC.

He is the one that should be tuned.

But class imbalance is larger the smaller the group is. And when the group is 1 person, the imbalance is the biggest it can be.

And it is possible. But is it possible the 1st week of release ? I think not. You want gear ? Then you have to go through the same process of trial and error every other game mode does…

You want gear with zero effort ? Also. But you get worse gear. And that is what WQ are for, the content is already there.

But TLDR of the conversation : If you want a true 100% and rewarding solo experience where you talk to nobody… then don’t play a MULTIPLAYER game. Play something else.

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