What Lunatic designed these?
Who decided to give mobs 1 hit abilities that instant killz people?
Who decided to make an underwater delve with not enough air bubbles to support a 5 man grp?
Who decided to add Zekvir adds into other delves? and give it 2-3 xtra adds?
Who decided to give a 5man grp only 5 lives with those mechanics?
Who decided to patch the 5 lives so 1 guy cant ress the others without penalty to lives?
Who is behind the tuning?
Some people asked for tough solo content with a sense of progression, others wanted a M+ without a timer. Blizz thought they can kill two birds with one stone.
Trying to balance challenging content so each class can solo it AND doesn’t feel trivial when you group up is flat out impossible.
i don’t think they’re going to die out at all
this is an excellent addition to the game and with time and more experience on the devs side we’ll have something really cool in the game.
i agree about the underwater delve
it’s a buggy mess, mobs evading and snapping around
buggy reticle placements with aoe abilities
i hate these delves the most
did people actually enjoy Vashjir ?
am i the only one who hates that zone with passion ?