Delves need to be pvp on

Make incentives for people to do pvp delves in warwithin, make it so you can cap vault 3x to 5x as fast doing pvp delves, and let us invade other players delves to stop them from finishing it just like darksouls red invaders.

And before pve players come and disagree with me, all i’m gonna say is you are gonna get bored of delves 2 weeks in and complain that there is no content.

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They said that delves are world content! So I assume they have the option for pvp? I think it’s a good idea.

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No.

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Don’t do them then?

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So… You want me to ignore a major new world content feature while I’ve been a world content player for the majority of my time in WoW? Sounds complete reasonable.

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You can do the pve delves, but it will take longer, just like the warmode bonus.

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No. It’s a bad idea.
Making a PvE feature better/faster when you’re PvP enabled is STUPID.
Warmode is also STUPID as it has been implemented. It should have never received any PvE incentives.

Giving PvE incentives for PvP is STUPID.

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PVP players want to hijack other content because they aren’t good enough for arenas or battlegrounds. Also, how would Delves be PVP when they are technically instanced zones? If you allowed PVP, people wouldn’t do delves because no one wants the risk of a PVP player or an overpowered raider stealing delve rewards or making it impossible to compete, ruining their game experience. If people wanted PVP, they would do it, but they don’t, not because it’s the open world but because it’s trash.

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Wait so delves are not world content ?

Dead on arrival content if that’s the case.

For you the pve will still probably be faster, because if you come to warmode you will be engaged in pvp combat, so pvp delves are just more content for people who like pvp.

It’s seamless delves how are instanced. You won’t notice a loading screen.

I thought delves are instanced?

Great!, then let us invade other peoples delves, problem solved, make it like warmode like a 2x 3x faster vault cap/rep multiplier and we good.

No loading screen, However if the warmode stays on inside, is not known or if other players can join you inside.

They are part of the world content ‘banner’. But they are instanced; just with a hidden loading screen (like Zaralek Caverns).

Says a PvPer? Yeah, excuse me for not taking your word for it.

I hope not. I was happy that I could do some alt gearing without interacting with other players :frowning:

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That sounds boring as hell, no wonder no one does world content outside warmode anymore.

Yeah I’ve seen graveyards with more population than warmode off zaralek and emerald dream.

I recommend witcher 3

Then you will have the same issue EverQuest had when raiding was open-world, i.e. no one did it because it was a waste of time and awful. There was a reason why they removed most activities from the open world, to begin with, and that was open-world pvp. There is a reason why pvp is optional. If you want to take the least committed player base and ground stomp them into nothing because you can’t do solo queue, they will leave.

There is no point in having PVP content for people who hate it to make a tiny group of players happy because they can’t do solo queue.

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Never said mandatory pvp, i said incentives for world pvp/Delve pvp.

Faster vault cap/ Stronger items/cosmetics are all incentives no one is forced.

It’s a personal instance. You can go in with a few friends or do it solo, but others can’t just come in.

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There is an incentive called fun. They don’t need to add something players can already do which is PVP into the mix to satisfy a group of players who don’t want to do it to begin with.

Everything you have said forces you to do it.

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Oh can you get gear in wow by playing witcher? That’s neat!

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