If demo pets and minions (imps, dreadstalkers, you know the rest) would become invisible and not pull when we use invisibility pot… that would be great. This is really annoying when trying to do skips.
Summary
While we’re at it pls stop making imps despawn from portals in ToP. Yeah, that would be great.
Yeah sure, that’s a work around. But no other spec has to sacrifice their damage because of a skip. Because that’s what imps are to a demo, we need them for roll over damage. If demons went invis as well, we could go right into big tyrant like nothing happened.
For a class that has ramp up, and must be thoughtful about rolling over damage, blizz could at least throw us a bone and make either demons go invis as well, or give us a new mechanic like I have described in this thread > Introducing: Demonshard!
Right… either you are disconnected from the topic or you tried to make a funny. I’ll clarify it to make sure we are on the same page: We are talking about Demo’s imps summoned from HoG. We are not talking about the summon-able imp.
Even in pvp the demons are not working how they should. If you Summon then they run at the target and come back to you. Even the Tyrant is not automatically attacking.
Shouldn’t they just attack the initial target till we command them to attack another target?
Right… either you are disconnected from the topic or you tried to make a funny.
neither of those
if the imp back then could phase shift and lookin at the imp “personnalities” then there are no real reasons while we cant have invisible/ 0 aggro imps out of combat esp after they made the despawn take longer which was a fix in the first place.
which shows they know demo has issues with keeping up imps, they also know u sometimes dont want to have them around but it’d be killin ur dps since they fixed it in the first place, they know an older version of the game had for this demon type and model a way to have ur demon passively near u buffin everyone hp by just existing and havin u not bothered, makin it a convenience.
its just trash design and theyre doing it worse than a game that came out in 2004
i have myself suggested in another thred to use implosions before the reset, even dismiss current pet and use fel dom after pack. we can work around it.
but this is the main problem with this playerbase, they agree on broken things to be in their state if they can “work around” it. im tired of our low expectations as a community, why blame the developper to release trash if community is itself fine with it and company can same cash for less investment?
Even in pvp the demons are not working how they should. If you Summon then they run at the target and come back to you. Even the Tyrant is not automatically attacking.
Shouldn’t they just attack the initial target till we command them to attack another target?
also since they bound all to pet attacj button if u have succubus in passv near u in pvp to use pleasure talent in bg to use doom and get some shards faster before whole continent swaps on u cuz u dared to play warlock, well, ur tyrant and grim felguard stands there doing nothin. tried it yesterday or the day before, pickin up a lock since a while since im on other classes. so i had to use succubus attack. she dies fast
The whole premise of having all your demons tied to your main demon commands… This is what people wanted. It brings with it several problems, the 2 I hate the most are the tyrant missing casts target swapping and the succubus issue as mentioned above. The only way to solve the succubus issue in PVP is to play like Chanimal does and constantly keep spamming the ‘move to’ command. That’s a real pain in the a$$ when you have to focus on multiple things at once.