Demo Lock need to lose the PVP talent that gives them interrupt in order to bring them in line
and dark pact / demon skin needs a good 25-30% nerf in pvp for all specs
Demo Lock need to lose the PVP talent that gives them interrupt in order to bring them in line
and dark pact / demon skin needs a good 25-30% nerf in pvp for all specs
ye, demo, affli and dh seem to be the biggest outliner. I dont really care about the dmg but the passive selfheal of all specs is a new high this expansion…not a fan of that-.
I think taking utility away is always bad because utility = skill and depth.
I think some number tuning should be done tho, nerf to damage and heavy nerf to selfheal.
I don’t think they need a nerf, in SL warlock was “outplayed” by running away and heal up. That is not a real outplay it is game design.
Now you actually need a real strategy against warlock, don’t get me wrong i don’t like fighting warlocks either.
i wonder why lol
what?
nah you cant punish warlocks because of their insane passive selfheal.
What insane passiv selfheal? Demo doesn’t has that, only affliction has good selfheal. But only with Drain Life.
I can dye, even in 1v1. As Druide you can easily do that. Just keep your root for the tyrant and then run behind the pillar.
I knew this would come, but it is not because I’m playing demo. I played demo in S2, S3 and S4. The only thing demo was missing is a survivability and with DF they got it.
What i meant was, fighting against classes with heal always ended like this. They run away from the warlock, heal up, attack again, run away, heal up, attack again. Till the warlock is dead. That was not fun as warlock.
ahahaha a DH calling nerfs to others?? LOL
And just right after DH would lose 40% of their damage output? Just to put them in line with others right?
lol dark pact and passive soullink healing is absolutely insane right now.
ive seen afflis topping healing meters in battlegrounds
sure mate
demo was giga tanky in the last shadowlands season what are you talking about lol?
that happens every single caster. thats why you need to setup your dmg and have teammates who help.
Have you tried using your abilities?
Soul link redirects 10% of damage to the pet. If you meant Fel Synergy, then it is a decent source of self heals only for Affli.
But with all these talks about Broken warlock self healing, people tend to forget that we actually have The broken self healing - Drain life and Health Stone.
If you are not affli with talent, drain life doesn’t heal you much. Drain life is not affected by many cast speed/haste increase spells like Fel Obelisk for example. And on top of that Drain life doesn’t heal you if target have any amounts of shields
Health Stone has a long list of bugs that lingers since early WoD, like game shows you that HS is usable, it has charges yet you can’t use it.
Game shows you that you have 1 charge of HS yet you no longer have one.
On top of that this is the only self healing spell in the game that has a mechanic that allows it to use it only once per combat, without any ways to modify it via talents.
Oh the irony. A DH - the most overtuned class in the game currently, calling for nerfs to other classes
Lol both are not healing, what you mean is Soul Leech. And this got nerfed already. So no further nerf required, it is the only selfheal warlocks have.
Not the first time, that they are top in healing. They have Soul Rot and Drain Life. Do the bg healing also show overheal?
Oh yeah I felt that when two melees just run me down… it was not tanky, warlock is now tanky. Everyone said that, even Maldiva on stream. That SL Warlock is not tanky.
Mage can cast while moving, habe a lot of roots. Oh and blink and cast.
That is the funny part, i guess he complains because he can’t run down a warlock.
Lifeblood should be that Talent, instead of the Leech effect…
nope, not afaik
No need to argue guys, both warlock and dh will get nerfed.
Warlock already got nerfed, so no. It is required, so we actually can play the game without constantly running away. Warlock is a turret caster, we need to stand to deal dmg.
Ok, but Affliction is totally clear that they can heal a lot. Drain Life talents are everywhere.
Did a battleground earlier and there was a warlock with 400k HP and it took like five people to kill him because 1v1 he was outhealing me.
Even with five people smashing him he was still able to heal at least 50% of his HP before he died.
Ridiculous.
I blew all cool-downs and tickled him, so did everyone else.
Did they turn off swapping talents in the starting area?? If you mean because of how it “turns off” talents below it in the tree, then that’s what you have that ability to save talent builds for.
(I interpreted that to mean you were talking about how affli without the talents chosen wouldn’t be able to selfheal, but if you were talking about the other warlock specs then just ignore this.)
You can check it pretty fast by doing some healing in the BG before the fighting has started. Click on ur HS (if you can use it on full HP?), or do it on a healer char, and see if the scoreboard counts it.
And you’re sure there was no healer close? And what spec did the warlock play? Affliction? Drain Life with Soul Rot, Inevitable Demise and Essence Drain?
Oh and if he activates Soul Burn, he gets a shield for the dmg dealt but not more then 30% of the HP. So if you didn’t stop the drain, ofc you couldn’t kill him.
Great idea, I’m only playing my lock so I can’t get it HS only usable when you lost HP.
There’s a way to do it if you’re playing lock in that case, but it requires that when the BG starts you go up to some place, jump off so you only lose a little bit of HP, and then click on ur HS so it also provides overhealing, and then you compare the combat log with the scoreboard and see if it counted the overhealing.
Requires you doing it before you yourself starts fighting though.