Demonology Warlock Issues

I do not understand why out of all the warlock specs the only one not being touched is demo at all, and i aint talking about hero talent tuning or bug fixes that should have been fixed in the open beta of the game. The demonology spec suffers currently from the huge amount of nerfs that happened during the beta testing throughout its duration. Going into live it still has been underperforming in content such as raid and mythic +. It’s playstyle is also complicated and boring without being rewarding. It’s tier set is no rewarding at all compare to affli or destro. We have seen in the past days tuning for all classes/specs but not for this one.
Breaking it down to its problems starting from the most impactful.

  1. Applying doom with demon bolt is stupid, especially with the switching targets to do so and more importantly the fact that we generate so few demon bolt cores we cant apply doom to all targets. On top of that when i play demo for some reason i feel like iam playing affli just from the fact that i have to apply the “dot” called doom. If you want this spec to function with doom, legion had a great talent called hand of doom that made your hand of gul’dan apply doom to the targets. Also why is doom’s duration reduced with demon bolt and not with hand of gul’dan again ?
  2. Mark of Shatug is a capstone talent that will never see the light of day in this expansion if it never receives proper buffs to it. The point of having to choose between this and Mark of F’harg, is that theoretically one is for single target and the other is for multiple targets. Yet we play with Mark of F’harg in both situations, just because.
  3. Immutable Hatred/Guillotine, also another dead capstone talents because for some reason they are still tuned under the dragonflight expansion numbers. 30k physical damage from Immutable Hatred ? Might as well hit auto attacks with a wand, it will do more dmg. Instead of tuning these, throw them into the trash can and start implementing some of the ideas that other warlock players have been sending to the warlock forums ever since alpha testing of this expansion.
  4. Pact of the Ered’ruin, again another capstone talent that was massively nerfed in beta just because the doomguard was hitting aoe damage and was actually doing damage. I get the idea of locking it behind single target but it just doesnt work. Not to mention that it’s a “capstone talent” so it should be doing damage otherwise why would it be there in the first place.
  5. Grimoire: Felguard, god why the hell is this talent a 2 min cd when it doesnt provide anything but tyrant buff ? To be honest i wouldnt take it even if it was a 1 min cd. It is useless, underperforming, and most of all boring.
  6. Dreadstalkers, boy oh boy, so in addition to removing the 3rd dog you also nerfed the demon core procs that it provided in the past expansions. Any reason why would you do that ? We are suffering from demon core procs.

There are more to this topic regarding both the Demonology tree and the Warlock class tree that other warlock players have mentioned in other posts and repeating them in this one, since you are not looking at them, makes no sense to do so. Next time when you start tuning and buffing/nerfing abilities make sure to know what you are doing and not just randomly tune abilities because it only makes you look that you have no idea of the spec itself and as far as it goes for me, you shouldnt be working as a developer for any class at all.

2 Likes

I don’t know if something changed after maintenance last week in the spec, but this week Demo has felt really, really bad. I’m guessing it’s just other specs were hiked up and we were left in place, but now struggling to stay relevant, let alone competitive.

Demonology’s problems are unfortunately evident and numerous, it is the most static spec in the game with the most slow and low damage. If a class is planted in the ground, it cannot even produce little damage over a very long period of time. The ramp up is huge.

It is not clear why the Fel Obelisk PvP talent was removed, which at least would have mitigated it a little given the low haste of the first seasons. All without having brought in a new talent to compensate. Some right branch talents are set with Dragonflight values, such as Immutable Hatred.

It would be fine for the generation of demonic cores to be smaller, but it would have been appropriate to insert a useful proc to make the spec more enjoyable, faster and a little less static. For example, the hand of Guldan’s enhanced and instant like in the old season 1 Dragonflight sets.

Sargeras dogs are honestly very uncomfortable, they have a biblical cast time and take too long before attacking the target. Furthermore, being a spell shadow and no longer fire it becomes even more “uncomfortable”. Considering the demon bolt buff in the next reset I’m already trying a spec without Charhound and with Imp Mother’s to implode imps frequently and have greater chances of demonic core and try to have a greater burst and mobility.

The next buffs aren’t bad, but I don’t think they will be all that decisive to worthily raise this spec, and they have sometimes gone in the wrong direction: for example, Doom’s problem is not the damage of the Doom Guard (which will have double " buff" in the space of a few weeks) as its proc rate appears too low for a capstone.

The Grimoire: Felguard will have a minimal buff, but being a 2 minute CD you would expect much more. The buff to Demonic Resilience is fine, but it would be appropriate for Fel Sinergy and Soul Link to be combined into 2 talent points and not 4

Go to our bug topic and see for yourself how those idiots - Blizz has Designed/Implemented/iterated/tested Warlocks and Demo specifically.

P.S. I don’t care if moderators would “fix/change” my messages, it seems that they only care about fixing toxic messages instead of the actual game and classes

1 Like

Edit
There is also a bug that i have stated multiple times in game, demonology’s pets are bugged in instances such as The Dawnbreaker dungeon, specifically in the ship fights. For instance after you mount to avoid the first boss aoe, when you go back, the felguard has either despawn or doesnt attack at all, and if you try to resummon it, it doesnt spawn. It is so stupid because this bug has been in multiple expansions for both demo lock and for other classes such as hunters.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.