Casual gameplay in the overworld, and throughout old content feels dreadful without Demon’s Bite. Ordinary transmog runs and questing leaves us completely starved of Fury and entirely reliant on Vengeful Retreat and Immolation, as Demon Blades doesn’t trigger its Fury generation on instant kills.
Demon’s Bite is an excellent pick for a choice node, and should always be at the basis of the Havoc skill-tree.
What is the point of the revamped Dragonflight Skill Trees if we don’t have any choice at all to begin with? The decision between Demon’s Bite and Demon Blades is quite literally a perfect example of a meaningful choice-node.
The gameplay of Havoc genuinely feels significantly hindered, and absolutely terrible without Demon’s Bite as an optional fury melee builder.
I fully agree, its literally removed the filler/opener for general combat for no reason. Fel blade’s cooldown is too long to use instead, and throw glaive feels like your’e doing nothing
Firmly agreed, Demon’s Bite should never have been removed. No class should have to focus on an auto attack to generate it’s resource, I’ve been trying to run older raids on Havoc today and it just feels awful. Bring it back Blizzard!
Fully agree! I am also a casual DH player and it was the only mele class I play! The filler spell was the ONLY thing making mele classes fun for me because I get to enjoy pew pew blades on mobs. Now it feels like dump all ur CD and stand there doing nothing. It is NOT fun at all! They need to change it back!
Then you can opt into Demon Blades with a Choice Node where it belongs. Then the rest of us can upgrade our Demon’s Bite.
See how that works? Having choices and choosing how we play. It’s a delightful thing. If only the Talent Trees supported such meaningful decisions, as they once did.
It breaks my heart to see Blizzard min-max the fun out of the Havoc Specialization.
Demon’s Bite was such a fun and active ability that provided a meaningful gameplay loop. The good ol’ reliable always available when Fury was expended.
Ι haven’t really kept up with what is happening around Demon Hunters, playing a Monk myself, but if what I’m reading is true and they removed DB completely, then that was a stupid decision of monumental proportions. The talent should have remained as it was before, let you pick between having the ability itself, or your autoattacks do the work while you press other abilities, completely up to the player. What a load of horsecrap.
The majority did not use demon bite. It was a dead talent since shadowlands.
There was nothing meaningful about that spell. You already have unlimited fury, why use a spell that does no dmg and gives fury when you are already capped?
I swear you guys just want to whine for the sake of whining.
Personally, I’m not whining because I’m not even playing DH, but dead or not, the talent choice should have remained for those who want it. Forcefully removing a filler ability that many people use (regardless of it’s usefulness) isn’t good class design
A tiny minority in millions of people is still many people, people who don’t like not having DB, and may be rolling other characters as a result of this. Classes should not be tuned or changed around whats preferred by the tryhards and endgame pushers.
When the majority of havoc players decides that demon bite is a useless spell, then it needs to go. It serves no purpose since shadowlands.
On top of that havoc overcaps fury, just press chaos strike.
There is no problem, but some people just love to whine.
Oh yeah whiners will always be there, but again, I don’t know much about DH, last time I played it was BFA. I can’t intelligently argue whether it’s ACTUALLY needed or not, I’m looking at it from a player perspective.
You’re entirely correct. @Nyagatoro is only here to argue in bad faith, because they’re incapable of seeing World of Warcraft through the lens of someone who doesn’t strive for the top 1% (or worse, in servitude to the meta.)
The folk who enjoy Demon’s Bite isn’t a small minority as they proclaim. It is a casual majority that treasures the gameplay it provides rather than the passive generation of Demon Blades.
Some people have a difficult time wrestling with the idea that video games are for fun. World of Warcraft has a Talent Tree specifically to enable choice and variance in playstyle, to cater to ones own personal fun and enjoyment that may be derived from the class/specialization.
That is precisely why Demon’s Bite and Demon Blades was an excellent choice node, and it always should remain exactly as such.
However, if you ask an indentured servant what they want, they’ll parrot their masters words. In this case, it is folk like Nyagatoro here who is incapable of seeing past their own need, often in callous neglect of whats healthy for oneself-- or in this instance, the Havoc specialization as of whole.