Destruction tree needs fewer two-point talents

Hi everybody, I do this post cause I really think Destruction’s tree needs some love…
We have 16 Talents that need 2 points. It’s so much more compared to other specs :

  • DK => Blood : 6 / Frost : 8 / Unholy : 8
  • DH => Havoc : 9 / Vengeance : 9
  • Druid => Balance : 8 / Feral : 7 / Guardian : 8 / Restoration : 6
  • Evoker => Devastation : 10 / Preservation : 9
  • Hunter => BeastMastery : 12 / Marksmanship : 11 / Survival : 11
  • Mage => Arcane : 4 / Fire : 9 / Frost : 8
  • Monk => Brewmaster : 8 / Mistweaver : 7 / Windwalker : 5
  • Paladin => Holy : 6 / Protection : 8 / Retribution : 7
  • Priest => Discipline : 10 / Holy : 11 / Shadow : 11
  • Rogue => Assassination : 11 / Outlaw : 6 / Subtlety : 9
  • Shaman => Elemental : 10 / Enhancement : 9 / Restoration : 8
  • Warlock => Affliction : 13 / Demonology : 12 / Destruction : 16
  • Warrior => Arms : 4 / Fury : 4 / Protection : 2

Honestly, I’m super excited about these talent trees, but the difference in treatment between specs seems disproportionate to me. I think it’s good for the game that the specs are different but the differential is too big.
A Protection Warrior can freely move in his tree with only 2 Talents that need 2 points where we have 8 times more. It’s a real handicap that penalizes us in the personalization of our spec.

Our specialization has the reputation of not having many keys to press, but with fewer talent points at its disposal, we can’t reach other spells.

What do you think about the spec ?
Can a developer enlighten us on what will happen next ?

Thank you for taking the time to read me.
See you soon in game.

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i am sure this will change with time.
This is the first version of this new talent tree.

But i do agree, it is a “dance” to reach what you need/want at the moment.

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Yes, this tree is very frustating…

No tuning this week, I really hope they’ll look at this destro tree and maybe see that soulfire needs to be more impactful even after 4 points spent (soulfire, decimation, ruin)… and maybe see that shadowburn deals ridiculous damages after 8 points spent (shadowburn, conflagration of chaos, ruin, madness, chaos incarnate)…

Of course, the tree has good sides and the work is still in progress. But I’ve the feeling to play a beta on retail.

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