So, they decided to listen a little.
But how well did they listen?
I am not sure how well Devouring Plague will play out in the new setup form.
Returning Ability: Devouring Plague
We’ve seen a lot of feedback that Void Form can be challenging to utilize to its full potential in some combat situations, such as in Mythic Keystone dungeons on non-boss encounters, or for leveling and doing outdoor content. We tend to agree that Void Form can feel unrewarding in situations where it becomes difficult to maintain efficient insanity generation. Rather than heavily re-designing Void Form, we’re introducing a new tool for these combat situations with the return of Devouring Plague.
Along with Void Eruption, Devouring Plague will be the only other spell that costs Insanity. Our intent with Devouring Plague is for it to be used on enemies who die quickly, such as common creatures while leveling, or on simple trash pulls, while Void Form is more powerful on longer combat encounters.
it just feel like a Mehh now…
it is so cleat that blizzard is clamping onto Insanity.
Still they are not doing anything to our defensive.
and we don´t have any Burst mode talent options.
ye after some more reading on how it works on wowhead post i am not impressed
[Devouring Plague] Afflicts the target with a disease that instantly causes (72.6% of Spell power) Shadow damage plus an additional (50% of Spell power) Shadow damage over 12 sec. Damage caused by the Devouring Plague heals the caster.
This seems a bit useless.
Void eruption deals more initial dmg against all enemies for 10 insanity more and voidbolt during mindflay also deals more dmg.
I can’t really think of many situations where this might be useful.
Doesn’t fix anything, creates more problems, zero acknowledgement of void bolt rank 2, nor even the mind blast cooldown change which were not only detrimental but happened at the start of shadowlands have received nothing but negative responses since.
yea, its annoying and sadly no bigtime hardcore alpha streamer playes shadow more then maybe Preach and can push this in there aswell…
I do hope Preach goes on this fast so we can se it in action and push forward for more accurate adjustments.
For me the most disapointing thing about all of this is basicaly “debunk” of “theyre silent for so long because theyre working on something big” myth…i think this is a solid wake up call that they realy dont give a sh!t or dont know what to do.
As said above or on NA forums…they ad an ability that have to help us to quickly kill short living mobs… but that ability is a dot that needs build up of 50 insanity and then tick for 12 seconds (and its tuned atm week AF) …to quickly kill short living mobs…i mean you dont have to be 250 iq genius to figure out that this change is an absolute bullsh!t. You will kill short living mobs by just building up this 50 insanity …why the fk wouldnt you then enter voidform for bolt and aoe?..
Cmon blizz you can do better than this.
Why every time sp gets something back…its with a terrible terrible terrible atrocious twist…
the way they worded the post is to trick people to think its an alternative to VF but its actually not at all. Its a “Exit VF early” button.
DP damage is very low and the DoT is way to long (12sec). If you reapply DP on the target you will lose the DoT damage from the second DP. You can solve this by making the DoT duration between 5-6sec and if reapplied it will deal its remaining damage upfront.
DP does not interact with anything in our kit including talents. it only use is to spend insanity. So you would either spend insanity outside VF or you would VE into a VB then DP. you see how it’s still hindered by VF. they just need to remove VF.
I don’t understand how other specs can receive far more attention and care from Blizzard, despite being in a better condition than Shadow Priest, in terms of gameplay and design.
That priority strikes me as strange. And it was the same in the Beta for BfA. I don’t get it.
I dislike some people’s desire for Devouring Plague, and their request for getting it back, and Blizzard for shoehorning the ability into a rotation where it does not fit.
Gameplay-wise it does nothing. How is it supposed to help any more than Void Bolt and Void Eruption?! It costs 50 Insanity and you sacrifice the aforementioned abilities. Congratulations, you get to choose your poison!
Plagues have nothing to do with being a Shadow Priest.
It’s a Forsaken racial ability for crying out loud!
If they had named it Devouring Void and given it a fitting spell animation, maybe my animosity wouldn’t be through the roof. But giving a plague ability to any spec that’s not a Death Knight is just wrong.
For all the discussions we’ve had on whether Shadow Priest should thematically revolve around the Old Gods, the Void, or Shadow…it doesn’t matter. Plagues have nothing to do with any of that, but here you go. Spec fantasy lol!
And it pretty much signals a nail in the coffin to all the other feedback.
If this is what Blizzard has come up with since the inception of the Alpha, then there’s no way they’re prepared to approach even a fraction of all the feedback they’ve been given.
Can’t wait to cast Void Bolt whilst channeling Mind Flay. It sounds as awesome as getting beat up with a crowbar.
Terrible changes. It smells like BfA Beta all over again, and we’ll come out on the other side feeling incomplete and disappointed.
And now btw…we are up for another 2-3 month silence…
I also love that other half of that post. Which is basicaly “we have to put something else in this blue post, so it doesnt feel lackluster and short” about sw:death which was datamined like two months ago in some alpha build.
At this point I’ll take 8.1 shadow all over again. It might be mindlessly dull and still based on a flawed mechanic, but at least the buttons fit together in a coherent way, and I know what I’m in for.
Make no changes at all, because every single thing that has happened to shadow in SL has been a detriment.
Yo did anyone from warcraftpriest tried it yet on ptr? How does it feel, does it damage, is it slugfest to even build up sanity for one? Can you wave it inside voidform?
Also btw, did this change fixes or tickled any issue at all that was mentioned in any article on wowhead na alpha subforum, youtube videos or just in general feedback?
Like killing short living mobs is an very miniscule issue since legion start, but nobody give a crap about it anymore it seems, definetly not in alpha shadowlands feedback…
so what did they actualy adressed regarding our issues?
Maybe im sceptic but i would say, even if devouring was a good change(which isnt), nothing at all. Like wtf.
I am currently home from work due to issues with my leg and have been scouting far and wide for any gameplay i dont think its out and sadly i dont have alpha to do testing myself.
But to me, blizzard HAS to open their eyes now…
this can not continue…
I can not in my head understand why they are going in this direction with everyone on both EU and US saying how bad VF is and how bigger changes is needed…
DP should not have anything to do with Voidform!
if VF still is their GOTO well then DP needs to become a Cooldown based “SICK DAMAGE” DOT!!
That does insane damage for burst moments thet we need in both pve and pvp and it should give us u tun of sanity and this has to be a TON of insanity… then it might aid voidform…
this is just meh…
Feeling like 15 years of fun is moving to a bitter end.
not only this
but Blizzard show no interest in looking over the survivability we used to have…
we need shadowform to reduse damage better
we need Spectral Guise back!!
We need the Leech back!!
another thing i would love for pvp
since melee classes has so many interrupts is a pvp talent that does so using mind soothe makes the target drop his weapons like an disarm.