Devs Gargoyle as u promised!

Why cant we have garg baseline, pre shadowlads we was promised it, why was it removed? Unholy need all dmg we can have, worst melee spec atm…

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Just no. Unholy doesn’t need other gcd to press before doing damage, they have to buff/rework the existing such as wounds and apoc bursting 6 wounds in stead of 4, mby necro wound change in order to be refreshed

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Gargo have 2 ways - 1-st replace AoD and be buffed with 3 min cd and 2-nd be a talent that repclace our main pet and instead of doing cleave/AOE pet dmg do more ST range DMG. Thats my opinion. 2-nd way help a lot in PvP also, cuz UDK have a lot of isuues with melee pet.

I think Gargoyle should just be baked into Apoc now with the RP spend effect still working for less time…

Not sure how it will scale but might be an idea.

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They’d need to remove the ramping damage if that’s the case, and even then there’s magus of the dead which is simply superior due to the ability to slow.

It’s just a weak cooldown nowadays they might as well reduce it to 1 min if it’s talented.

Interesting another - they has given Xuen to WW monk as basic ability and didn’t the same for UDK with Gargo. But i’d preffer if gargo will replace AoD or basic pet(if talented).

Yeah why can they have Xuen baseline, but we cant have garg, makes no sense…

Its easy fix to place it off GCD, The way DT should have been. Its a summoning spell… both are. THey should be off gcd. Gargoile would be a nice addition if they just put it baseline. Buff it so it increase little bit more %dmg or change the bonus to something alse. We dont need another rampup element in our “burst”. We need more burst on demand. It will help with pvp.

Gargoyle instead of AoD and make it 2 min cd. It will be smooth cd - usefull in PvE and PvP. This AoD 8 min cd is so clunky and outdated.

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Kinda agree with this. Even tho Army is an iconic spell. The whole 8 min cooldown needs to go. I would rather have the Ability it as a passive that adds a chance on spending runic power or burst wound, to spawn a minion that fights for you for 10-15seconds. Army of the damned talent could provide chance to spawn 2 minions instead one. One of of them the magus. And having a cap of max 6 of those minions at once. It will actually make the dk walking army of the dead :slight_smile: I dont know. Something cool like that.

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