I used to play WoW until MoP, then I quit very early on in WoD because it was unplayable, both balancing and class design wise. In Legion I lasted a bit longer, but eventually quit due to the same balancing issues and boring gameplay.
I then returned for BfA and actually played that through. Despite playing the entire expansion, I must say that the gearing, the balancing and the corruption were all pretry terrible, I had fun though because DK was finally good for once.
Then in SL things got worse to the point where I quit and I didnât even want to play the release of DF.
Now I recently returned in DF and I must say I enjoy this a lot more than any of the expansions that came after MoP:
- Gearing is very good, catching up is great and being able to customize your stats is what has been missing in the last few expansions.
- Every class can do something in arenas, itâs still unbalanced but atleast you can actually do damage on every class now
- Solo Shuffle is a great concept that could be even better with some fixes.
- Class Design is pretty solid too, better than in the xpacs before
Fixes needed:
- Balancing could still be better, DK is still a complete victim class for example. Even though I donât play it anymore, I feel bad for people who are still sticking to it
- MMR needs more inflation every season in all brackets. Healer MMR needs to be looked at in Shuffle and playing at the start of a season often feels pretty pointless if you want rewards
- A stricter punishment system is needed for griefers and cheaters, especially in solo shuffle
- Some class designs need to be looked at, Iâm not a fan of all those micro ccâs nowadays. Rdruid is pretty well designed imo whereas DK is designed very poorly. MM hunter is pretty cool but stuff like FW is extremely toxic for the game
- 3v3 drink spam meta is very unfun
If I had to give ratings based on the experience Iâve had when I played, Iâd roughly give:
- MoP 8.5/10
- WoD 2/10
- Legion 5/10
- BfA 4/10
- SL 1/10
- DF 6.5-7/10