It’s just one of those things where blizzard have done slight tweaks to PVP talents for Demon Hunter which has now brough them beyond BFA level. Yes They aren’t that well “represented in numbers” because the Season is like 20+weeks long and they only really come out to shine when people where able to reroll and actually try things. They’ve ALWAYS been overpowered since the PVP talent changes. Right now Demon Hunter have some of the most powerful PVP Talents in the game, with Mortal Dance, Reverse Magic, Isolated Prey and Glimpse. And in order to bring Demon Hunter back to a normal level, 2 of these abilities need to be outright pruned.
My suggesting are Mortal Dance and Glimpse should be pruned.
With the way Demon Hunter are with massive long duration burst windows, AOE stun, Single target range Stun, AOE damage which over probably overtuned by 25%, on top of the Dispels, Range kicks, Unlimited mobility, Imprison, Blur, Leach, Fodder for the flame Heal and Darkness absolutely DOES not need a Mortal Strike whatso ever never mind one that cleaves the entire Team on a sub 9 second cool-down. Mortal Dance should be pruned on Wednesday
That then brings me to Glimpse which is a 26 second CC immunity, 75% damage reduction spells which when used in conjunction with Double Jump is roughly 2-3 seconds worth of immunity and damage reduction. This on top of Darkness, Heals, Blur and the sheer overwhelming pressure DO NOT NEED THIS TALENT!!! Glimpse should be Pruned this wednesday
Let’s start by Demon Hunter does not need an AOE 25% healing reduction on sub 9 second cool-down with the sheer amount of damage they pull. Its very clear that Demon Hunter damage is overturned by at least 25% on top of the 25% AOE healing reduction is just not acceptable. I don’t think they should have a damage reduction but the Mortal Strike pruning.
Havoc
• 2PC: Increases Blade Dance and Chaos Strike damage by 20%. This bonus also applies to Death Sweep and Annihilation while in Metamorphosis.
• 4PC: Metamorphosis duration is increased by 6 sec. Every 60 Fury you consume reduces the cooldown of Metamorphosis by 1 sec.
Please explain me.
Why is this in PvP?
Why is this not disabled in PvP?
It was not made for PvP. There was no thought for it for PvP. Nobody who does PvP wants it.
So logical move would be to disable it in PvP? Very easy???
Its a PvE game generally. Most of player base doesn’t enjoy PvP, there is the same people on the TOP for the last 6-10 years. Nothing changes. PvP fixes going in the last time patch.
People complaint a lot in Legion about we want RPG and want all working in PvP. They want gear matter, time spending matter and so on.
P.S. Idk, tbh. Why PvP here can’t be just mini game with ez entry threshold. I want less and less playing PvP here. Zero attention from devs, much more META slaves communtiy if compared with PvE. And very hard entry threshold if u don’t ready to tryhard a lot.
only cuz no one want play this meme class. most of people have proud for themself. that’s why things like that. in this situation numbers don’t represent DH’s overpower.
This give nothing in balance therms. They can’t balance game even between classes. What to say to another value. Tier sets is lazy devs +X% DPS that u must to grind. Another thing that makes u stronger if compared to players who don’t have full set.
If anything, glimpse needs to stay. Is the only talent that actually needs brain to use properly.
Dh only needs damage reductio, they shouldn’t prune talents that actually make some skill difference between players.
If anything, the game needs more talents like glimpse (not exactly like glimpse, but mechanics that involve some brain to use), in order to let us outplay more.