So it’s fine for DK and Monk self-healing to be trash but for other DPS self healing to be extremely strong?
And lmao hardcasting? As if that’s an issue for anyone with a brain.
And enh OOMing fast after topping itself and having a fast mana regen makes going OOM a non-issue when the heals are stupidly strong.
Feral has extremely powerful healing, so no clue why you think it’s “small”. It’s nowhere near small. Boomie has strong heals as well, but not as stupid as feral.
Shadow also has strong self-heals.
I’ll give you ele though.
But sure, even nerfing their off-heals to oblivion would be good imo. Something needs to be done because right now the DPS healing is completely out of control.
They don’t need to go crazy with the nerfs. Main offenders are druid and paladins.
Enhance also has a lot of healing but they have weak defensives and very low damage outside of CDs. The healing is the only thing preventing them from being meme tier.
Shadow can do some decent burst healing but ooms after like 4 casts so I think that’s fine. Ele is a similar story albeit slightly weaker with its heals.
Monk’s healing is very weak.
It’s worth noting that DHs and DKs got a lot of their previously OP healing back in the past week…
All dps healing should be drastically cut or removed completely. Only hybrids should have SOME SELF healing offset by lower dps and healing on their teammates pracitcally non-existent. As of now, it becomes a moot point why would anyone bring healer.
DMG is insane, one-shots still exist, and dps heal like 2/3 of a healer.
Except making a death strike heal for 6k instead of 3k is not “OP heal” as you describe considering it costs half of your runic power to use once. And since nowadays every class has some sort of MS effect it went from “complete garbage” to “might barely save you in a rare case” which is by far not what other classes can dish out.
they unnerfed DK healing in the lastest ptr build (undocumented of course)
Monk healing is different because energy consumption isn’t equal to mana
4 heals make you oom, after using 4 heals you cannot even attack anymore.
You never played enhance and only see the outside from it. The mana reg of enh got nerfed in bfa already and is terrible slow.
mainly due to the legendary. If anything you should complain about greater fade.
problem with shadow is that you NEED to kick the heal, stun cc etc doesn’t work against heal spam greater fade. So that is pretty dumb.
The legendary is the worst offender making shadow mend LoH on 1min cd or something, even if it doesn’t stack to max the heal is incredible strong with 1-2 stacks.
DHs healing is still freaking aweful. Even in meta you die through thorns if you attack into it. 10% leech out of meta is still pretty bad because dmg out of meta is terrible and thus 10% leech of no dmg is pretty bad.
But nobody wants bfa leech levels again. nerf leech back to 5% and give them a proper def cd when you removed darkness basically by nerfing it to casino levels
yeah maybe you should not spam DS while taking no dmg? If you got dmg and then use a DS it actually heals for over 10k, up to 20k.
It is like saying, lul my healing surge only heals for 5k (well oops I forgot that hard casting without msw is stupid to begin with)
turns out to be exactly what I said after they reverted the pvp nerfs of DS on the recent build
you can even see screenshot of arena game in the dk class section
Then it’s not just reverting the pvp nerf because right now even if you double the healing you won’t get even close to 20k heal unless you are blood dk with vampiric on.
Must be something else.
just telling you that dh healing is still bad and your healing couldnt even match thorns dmg which isnt even that high.
the 5% buff outside of meta will be not even noticeable because even 20% in meta barely can be felt.
Only thing that lets your hp go up a little is eye beam wit CA
This is to much 6k is good. If I remember correct DS has no cd except the runic power. So you literally can spam it. Then the heal should be this big.
Off healing from some classes needs to be reduced only in pvp, especially from tanks. In a 1v1 a tank should never out heal the dps. He should slow down the dmg, but not dropping to 35% HP and getting to full HP in a thew seconds.
Honestly, I if they’re really nerfing hybrid heals, they REALLY need to look into pure dps heals as well. I was on the mage 24/7, and it freaking outheals the damage himself does. How does bs like this make it live? This was solely with the triune legendary and one ice block
And mage offensive chart is this:
Two hard casts in a whole arena. Must be fun to play as, honestly
“So you can literally spam it”, you spend runic power which is your main resource with which you deal dps. So you sacrifice your damage for some lame asss low heals. So no the heal should be a lot more to be worth it. Right now if you resort to spamming Death Strike you are finished. While ret pala gets a quick flash heal off for more than 30% of his health not to mention Word of Glory. Shamans and Druids can off heal almost like healers.
I don’t compare ret healing with dps/tank healing. Pala is in every spec a healer. But a pala needs to sacrifice 3 holy power as dk you “only” waste 40 runic power. And as more dmg you take as more healing you do.