Disc has too many buttons

there needs to be some pruning happening. For example you could easily bake schism into shadow covenant.

There are 12 buttons that deal dmg if i count correctly including shadow fiend.

I think it should be toned down to 5-6 buttons and thats already more than most specs have.

Also disc priest in raiding be like: so theres dmg incoming in 20 seconds, gotta start my ramp now lol.

meanwhile holy priest is pressing 1 button to get the same outcome. Same with other healers. And for some reason atonement keeps getting nerfed. Its down to 36%, cmon bruh

Even after disc rework this spec is so lackluster compared to others.

Also calling it right now. Without instant radiance next tier disc is gonna be really bad

you know what would be cool? A button that applies atonement to the whole raid for its normal duration on like a 90 second cooldown

Or make atonement a smart heal so it doesnt overheal. If they had to design disc in 2023 i bet that they would do it that way.

Make disc fun to play pleeeaaassseee. A 15 button ramp is not fun. 12 different spells that do mediocre dmg is not fun.

Also the whole talent tree is not engaging at all. Its full of some random talents that increase random spell dmg by 5% here and another random spell dmg by 10% there and then if you turn around 3 times after casting a spell your next spell deals 15% more…boooooring…

Reminds me of the vanilla tree where you would put 5 points into a talent to increase your dmg by 5% haha. Its pretty bad.

Can you please remove contrition? or atleast buff it by like 1000% so it actually gets picked.

Its annoying that expiation consumes dot duration. Too bad its a mandatory pick. Bad design imo.

The whole second to last row shouldnt be 2 points but 1 point insead. Divine aegis 2 points really? Why is castigation even a talent? make it baseline. Why is pain and suffering a 2 point talent? lmao

Has someone ever played Pain Transformation btw? I know, its hard to believe but this talent is even worse than contrition

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Already said similar things in another thread but writing them again just to bump this thread :slight_smile:

I am not too bothered personally with the number of buttons in terms of complexity but evangelism, scov, schism not doing anything meaningful on their own is a big problem. If theyre gonna remain in terms of function the same, then they should be taken off gcd and possibly merged.

We could do with a permanent atonement or even two weaker ones, straight up stolen Beacon tech. Since we spend majority of an encounter dps’ing, it’d really smooth out tank healing, give us a niche, which we seem to have lost in this current tuning.

We’re horrible against rot damage, i seriously doubt they’d keep disc in mind when designing encounters so better idea is to just give us some tools for that. LW talents and Mind Bender talents seem ripe for a reword towards this. LW could have a choice node below to turn it into a beefy dot and Wrath Unleashed turned into a 15sec 5 person smart heal off of holy spells instead of a laughable buff to smite, if they were going to do more than some pruning and numerical tuning in a rework.

Ramp prep takes way too long. It shouldnt ever be longer 5-6 globals. Spending 10gcd’s just applying atonements is outdated unless it comes with a ridiculous payout. Hint: it doesnt. 2 Radiances baseline with 3rd being a choice talent, rapture shielding 5 to 8 people in one go, radiance hitting more people via a choice talent etc. Options are plenty.

Between harsh discipline, expiation and TE on top of ramp timers and atonement duration, disc has quite the high skill cap for optimum play. These need some functionality beyond just numbers to feel rewarding and fun. Every n’th TE cycle giving a MB charge, giving mana back, giving a stacking buff to penance, giving out a random atonement, ramping up atonement transfer, buffing Mindbender damage and healing. A lot of potential for fun.

Raid disc is very mana hungry, again despite it being quite complex to execute. Whereas in m+ i may as well hide my mana bar entirely. We could use a way to burn mana in m+ for spothealing and a way to regen a lot more than we currently do in raids.

This turned into some theorycraft post off of mmo-champ since theyve been reworking this and that every patch…

Or they could simply buff up our mastery value, turn 2nd from bottom row talents into 1pointers and give us an extra radiance charge.

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I think so also, but I am just leveling in dungeons.
Too many buttons in rotation, too many buttons of low importance.

Disc seems too hard and unpopular for Europeans in Dragonflight. All the best discs come from China. Crazy one of them is like 3600+ rio. Those gamers have truly mastered this spec to another level.

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