Disc priest atonement healing

Hey everyone. After the pre patch i think the healing through atonement is a joke… alot of times makes me think if i even wana press radiance or just shadowment everyone back to top… i only did dungeons so far and i dont know how atonement feels on raid… but whatever the numbers say… even if atonement is no1 in your heals it still feels weak in dungeons

Hey there, I believe you should “edit” your thread and post it on the priest forums.

Not much people play priests here. :slight_smile:

The biggest issue facing Disc is when people pull too much, and take avoidable damage.

Disc is great when playing with people you know. You could give Holy a try to compare?

I did not say i cant heal bro
. I said atonement is weak

I wasn’t saying you couldn’t.

Also not a bro.

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Whatever sis… If i wanted to go holy i wouldn’t even bother to post … so stick to the post issue

Atonement is to top up lower damage periods, Shadow mend will be for higher damage periods.

Back in MOP we could just dps to heal only, but those days are long gone.

I have done, stop being so rude.

2 Likes

Im not rude because im telling you to stick to the issue… what you said so far has nothing to do with the issue… also Who cares about mop? Im talking about now

Dungeon healing relies on Atonement Icon Atonement when the damage amounts are low to medium. For higher amounts of damage, you will need to make use of additional spells.

When the damage is low to medium , you should maintain Atonement on the target through using Power Word: Shield Icon Power Word: Shield and simply perform your DPS rotation. This should provide enough healing to keep the target alive. Using Power Word: Shield this way should ensure that Atonement Icon Atonement is always up on the target.

When the damage is high , Atonement Icon Atonement healing will no longer suffice on its own. In addition to casting Power Word: Shield Icon Power Word: Shield, you may have to spam Shadow Mend Icon Shadow Mend. In case of group-wide damage, you should use Power Word: Radiance Icon Power Word: Radiance to quickly apply 5 Atonements at 60% duration and use Schism Icon Schism, Power Word: Solace Icon Power Word: Solace and Penance Icon Penance offensively to heal up your group. Shadowfiend Icon Shadowfiend or Mindbender Icon Mindbender can supplement your healing quite well in a pinch, so it is recommended to save the cooldown as best you can for packs or bosses that require the extra healing.

That’s how it is now…

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supposedly it is designed around lvl 60 ‘‘artifactpower systems’’ …yet it makes me wonder, if you remove the azerite essences, are those new ‘‘systems’’ enough to improve disc healing? -.-

It’s boring but you may have to spam shadow mend when needed for high damage taken :woman_shrugging:

“…I’m rude because I’m not a very nice person” ?

Disc is one of those classes that is really hard to balance.

Basically what you said, disc is bad in healing from 10% to 100%, so if your allies are taking a lot of avoidable damage, it becomes too hard.

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Thanks for the basics anna but i play priest 10 years+ so i know all these… what im talking about is what i felt by doing 17- 22 mythic keys so far . So i would prefer some thoughts from people that have experience in these scenarios… and know how dmg and healing works in high keys

Then you should have just said that in the first place…

Why does your profile show zero keys done? Or is it an alt.

3 Likes

Maybe check raider io then. Why even check though… you dont believe me?

I would imagine without lolol corruptions and with scaling changes, atonement healing will rarely suffice in 17-22 dungeons as par the course due to the damage intake.

As others have said, it’s not about content type, but damage. So in low keys you can probably faceroll dps rotation to keep everyone alive. In high keys the most you’re going to get out of Atonement is when using Radiance to quickly give the party a boost but i’d imagine it’s not powerful enough to maintain single damage damage intake at that range, at least not reliably.

I mean, i’ll let others throw in their cents, at stuff has probably changed quite a bit and I haven’t sampled priest in the pre-patch yet, but for me at least even with keys lower than that range (I wasn’t overgearing the keys in question) atonement was primarily for the group-heal aspect combined with radiance and i rarely used it to deal with single target damage concentrated on a target. Maybe towards the end of a pull. The only situations where I could use atonement more fully were those where i either overgeared the dungeon or the group was extremely on-point with their execution and play and was taking absolutely minimal damage.

Has a lot changed for disc in the prepatch? the only major stuff i can see is gaining some new dps spells, and smite losing the absorb debuff and moving it to MB, which is probably a big deal for atonement healing as that consistent reduction provided by smite is what largely helped atonement ST healing along.

For raids it seems disc is S tier both for damage and healing.(In prepatch, no idea about SL)

I see…the problem is that even with medium damage healths dont go up… ;(

I read somethin about it being bugged also i healed headless horseman on disc today and i almost went oom… was disc always so mana intensive?