i dig this, but other things needs to be adressed asw
while having a normal and heroic q with different rewards and âminimâ item level is great
some bgs needs to be looked at, or for example seething shore ERASED from the game imo
i wish bliz would look more into bgs to make it more exiting and fair, map/teamwise
one of the problems is teamcomps are randomâŚ
if u enter 0-1-9 its already bad very often
0-1-14 is even worse for eots/ab âŚ
another thing is teamcomps being not the same for both teams
while often the game is set in a way u get same comps, sometimes it doesnât happen, specially if the healers didnât enter, they fill with a dps, and some bgs start with 1 healer vs 3 + 1 tank and that ainât even a gameâŚ
some bgs like wintergrasp needs literal tuning to make it more than just the 1 big teamfight at sunken
gates and demos should have both more hp, to make any sense in âdefending the gateâ or âdefending the demosâ same for tower rockets and maybe accordingly take longer to repairâŚ
same for IoC hangar reign right now, and its just 1 big teamfight and 90% of the time its over, because if u lose the tf, its unlikely u come back, and even if u can people know its unlikely so they often just leave the bg
not many want to go through capping refinery quarry and turtlre for 45minutes if not more just to maybe still lose
blizzard should also do something about âentering a battleground thats 30 seconds away from being overâ
punishing leavers is something that often doesnât work, what about rewarding ppl for staying even if its most likely a defeat, or some achivements tied to comebacks⌠damn i wish they would look more into stuff like this
gear item level gap is a huge issue too, gearing is fairly easy and fast, but once the gap exists the matches can become pretty one sided
personally id like the game to have a âim learning the game bgâ and a âi am ready to try real pvpâ bg and finally a âranked bgâ where you can really push your limits
im not too worried about âqueue timersâ
if the game is good, queue timers are never rly a problem, queue timers are long because games are frustrating and people donât wanna play very often
but spreading the community on infinite versions of the game, hc, sod, wotlk, cata, plunder, rmx, and infinite diff brackets on retail could potentially be an issue
even tho i do believe wow is still the best game ever and can easily peak again in subs, first and foremost they need to get players happy, somehow, if players are happy, that sall advertisment to new players
the veteran program was another botched idea that didnât work, but we have content creators (and im not saying this because i am one) who willingly explain the game and everything newbies want on twitch and youtube often⌠im glad every now and then they give those a little bone or something
damn i really wish i could do more forr this game than just forum posts and talk on my stream⌠there is a million and 1 things to do with the game
why honor level rewards stops at 500?
why there is no hks achivement above 250.000 since cataclysm indtroduced it
why honor is capped at 15 and becomes just a way to grind some extra golds if not send to alts, why not have it uncapped and sell mount for 100k honor exampleâŚ
same for bloody tokens, mounts/mogs there too, im not saying to DEIGN new mounts and things, the one we have are already okay, why not a black market container for exampleâŚ
i often find myself typing some of these things on txt files that eventually i want to put all in a big post where i talk about the situation of wow pvp in general and see how people feel about some of these, and what could be discussed just pretending that it gets passed
bah, 4:30 am time to sleep.