Divine Shield shouldn't be dispelable by any class in PVP

Honestly it’s so unfair that Divine Shield is dispelled instantly.

I understand the premise that a retribution being able to burst through immunity is not fun either, but just reduce my damage by 75% during Divine Shield so prevent that from happen but make Divine Shield an actual real defensive. 0.2 second cast while under infusion vs 5 minute CD ona 1.5s GCD is not fair

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Well the biggest problem is that priests and warriors are both at the top of players choices to pvp as so we meet them on every game… what i dont like is the gcd

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That is a really bad suggestion and has existed before. However i agree that Mass Dispell should have a fixed 1.5 -2 sec cast time just like warriors shattering throw does. It should be removable, but not so easily. It should have room for counterplay on both sides. If it was undispelable the duration should not exceed 4-5 seconds

Meanwhile, rogues get to cloak of shadow and evasion at the same time -effectively a pala bubble -, on much shorter cooldowns and neither are subject to dispels/purges.

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Most classes have a bubble like ability that prevents most if not all damage. But somehow its only toxic if paladins get it. If it’s removable then it shouldnt be that easy ( 0.5 sec mass dispell and 1.5 sec shattering throw)

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