[DK issue] Death Strike spends 4 runes per use

Death Strike somehow synchronizes my runes and spends 4 runes per use. This is not just add-on misrepresenting runes as it can be done with all add-ons disabled.

Steps to reproduce:

  1. Have blood spec
  2. Go to Training Dummy
  3. Smash target with DS and keep doing this till you are out of runes
  4. When runes recharge next DS will spend 4 instead of 2 runes

Doing same thing as Frost will burn 5 runes.

I tried with Blood and Frost spec and cant reproduce the bug

I believe it’s just ui bug - my ui shows me that all my runes regen at the same time, while really they regen one after another (of the same type), i.e when i press the DS 2 times in row and then just watch rune regen, i’ll see that all my 4 runes get regenerated at the same time, and after that 2 of them deplete right away and regen again.
Runes regenerating one after another (of the same type) is intended mechanic.

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