Everyone saying go blood with 2 hander is tank spec what gives?
Blood has the most survivability due to Will of Necropolis talent.
For dungeon tanking thats not really necessary because you arent getting hit that hard but for lets say Patchwerk where your HP is going up and down like YoYo it makes huge difference
as for 2hander vs 1 hander - if you can guarantee to hit expertise cap (so boss cant parry you which makes his next swing come in faster every time he parries) you can go dualwield if you need extra stats on onehanders but you will find more stamina on a twohander (current BiS being trash drop mace from Naxx)
you CAN tank with frost or Unholy up to ICC because set bonuses and gearing is kinda universal, but in ICC the set bonuses on tank gear are blood only basically forcing Blood as only viable tanking spec, but you will have much harder time justifying non-meta spec to your raid group than just going with accepted spec.
So, 2 hander from naxx trash is current bis due to its 120 stamina, but using 2x Broken Promises (same ilvl) gives you 128 stamina.
Will of necropolis from that arguement is only good vs 1 boss in phase 1?
its not that simple
dualwield requires you to hit expertise cap, with 2hander you dont attack often enough for it to really matter but with 2 onehanders it can literally lead to you getting instagibbed by parryhasted boss
you also kinda miss OTHER stats on that mace … 100 Str and 80 Agi both contribute to your tanking stats- if stamina was all that mattered the Deadly PvP twohander with 151 stam would be the BiS …
and no WotN is good against any boss or encounter, its just the more spiky the damage intake the more important it becomes and Patchwerk is just the most clear example where it REALLY matters as he routinely takes tanks below 20% HP in single hit
“but in ICC the set bonuses on tank gear are blood only basically forcing Blood as only viable tanking spec” how is it blood only? DnD 20% dmg, Blood tap 12% dmg reduction?
because neither Frost or UH can afford to go that deep into a blood tree? …
Are you sure we can’t afford to use it?
hmm mkay never mind then i had it stuck in my head that its RuneTap
First of all, nothing ever “requires” a cap, except if it’s a def cap which is indeed highly desired. Second, parry exp cap is not really realistic without huge stats sacrifices. Third, some parryhaste is unavoidable (melees moving, bosses turning around, pets too can trigger it I think…?), one tank having one or 2 weapons doesn’t change the picture much.
To the OP, currently tanks don’t differ much. Can tank as frost and unholy just fine. Set bonuses change it later, but now blood 2h tank is just marginally better than unorthodox tanking specs.
Your appeal to +8 stamina when dualwielding is odd though, 8 stamina is like, nothing.
if you dont want to get instagibbed by raid boss suddenly having two instant free melee swings at you … yes, yes it is
def cap is MANDATORY not desired … if you are not defcapped its not matter of if but WHEN you get oneshotted
yes agreed thing is there is clearly a difference between “some” and “way too much”
and tank without enough expertise swinging two 1.6 speed weapons under all the buffs can easily turn into a scenario where your tank simply gets instagibbed.
which is why twohand tanking is generally advised as prefferable because having your tank die to parryhaste is simply NOT a thing with twohanders but very much is with onehanders
a melee without expertise smashing boss with 5+ attacks a second can change the picture VERY much - if you have never seen DW DK tank get instagibbed then consider yourself lucky as i have and it was NOT fun
dungeons yes, raids HELL no…
id say Frost is superior dungeon tank to Blood even but for raids you simply cant pass on :
- Will of the Necropolis
- Vampiric Blood
- Veteran of the Third war
- Spell Deflection
- Hysteria (yeah i know they renamed it, they can go pound sand with that nonsense)
if you go frost you loose ALL of the above to get Unbreakable armor
if you go UH you lose all of the above to get Bone Shield
it simply is not worth it for raids where having better damage output is less important than not getting oneshotted by Patchwerk, Gluth, Maexna or Faerlina.
Hah? Hysteria isn’t offensive right? Are they just thinking back to the behaviour of the people in their political team?
Dude I play dk tank 10 years in wrath. Blood is best tank, and make sure to use two hander + haste talent in frost. Your rune strike is trash with onehanders and spends a lot of runic power. With 2h it hits less often but hard, and generates bunch of threat.
Also, there is parry hasting effect on some bosses, like Sindragosa or Halion, which you are less likely to trigger with 2h and be in less trouble.
same as “Every Man for Himself” isnt offensive to anyone who isnt brain damaged but they just had to rename that too … or the “bodytype” nonsense …
That shouldn’t be as bad though, if I understand the parryhaste correctly at all:
After a successful parry, the defender’s “swing timer” is reduced by 40% of your weapon speed (or even reset), unless this would result in a reduction to less than 20% of your swing time remaining. This results in an average of .24 extra swings per parry.
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