DLSS 2.0 and Shadowlands

So will Shadowlands support DLSS from Nvidia ?

https ://www.nvidia.com/en-us/geforce/news/nvidia-dlss-2-0-a-big-leap-in-ai-rendering/

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They don’t have the full DXR implementation so it’s unlikely they market DLSS as a priority feature. The key value of DLSS is to lower the amount of computation needs for DXR reflections and alike effects. If there is no raytracing rasterization shading should be performant enough to just work and if someone has a high resolution display it’s unlikely to be paired with a weak GPU. And WoW is usually CPU bound to mid-low FPS so DLSS won’t help as the GPU isn’t the bottleneck in most cases.

During Shadowlands reveal they were talking about VRS though (variable rate shading). Not sure how that feature is going.

Yeah VRS is in the lua code, it has been datamined together with raytracing back then.
But VRS can also look horrible, like in Gears Tactics where i tried it.