Do addons ruin what wow is?

Feels silly to have a 3rd client system to help make the game easier, most the time it promotes toxicity too.
Why can’t acti-blizzard just have some built into there game and ban all 3rd party addons?

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less work for blizz, letting other updateing and creating addons

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Addons have existed since vanilla

FF does this and as a result players use out of game addons and timers instead.

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Another day another troll.

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Sounds to me like someone is getting ganked by people using spy.

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more like getting declined cuz low rio.
usual.

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please remind us of what decursive did to the game:

It gave you 1 button and this would automatically dispel anything within range without needing to even look at what was being dispelled.

yeah… we call this cheating which is also against the rules…

The point being people only defend addons because they can’t be bothered to play the content properly, i can’t say i blame them in recent years but still, addons are essentially removing the requirement to do things frequently which is in effect the exact same thing as what botting does so there is little sense in banning botting but not addons.

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No, they don’t ruin what WoW is, they enhance it. Which is why Blizzard aren’t banning them. They did take a bunch of ideas from addons, and incorporated them into the base game, though.

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No. I’m using addons to get rid of the atrocious UI that is the default in the game. I do not want the built-in unit or raid frames. Nor the action bar. Nor the bags. The vast majority of my addons are about making the UI look decent. They allow me to get useless stuff out of the way, so I can play and enjoy the game at the same time.

Blizzard went to great lengths to disallow addons like Decursive in Vanilla that did turn complex stuff into a single button. Most addons today do not remove the requirement to do things frequently. Unless you count removing the requirement to be annoyed and upset by the default UI as a bad thing.

I mean, this: https://i.imgur.com/w3BPjCK.jpg is so much nicer than the default UI. I’m pretty sure you’d hate it, though. So it’s great we have addons, because I can enjoy this, and you can play with whatever you like, too, without any of us disturbing the other.

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Cuz there are people like you that wanna rather play without addons to make game feel “better” or without using 3rd party stuff… And if blizz built it into game people like you will cry why u have no option to disable it… So they make straight keep it as it is now

I hate addons, but its needed because Blizzard keeps removing basic interface options and apparently have near zero interest of implementing simple stuff. We get 70% of a single addon’s features every 4 years. Using addons is a consequence for lazy and terrible game design.

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We have addons since Vanilla which baaically means WoW has a lazy and terrible game design since beginning. Do I get it right?

Why should you getting carried for free then? Prove yourself worthy first. You always have your own key to push.

My UI is addon, are this count as “cheating” add-on ? :thinking:

Look at how many are whining about the thought of them going.
You mean to tell me addons do not create toxicity?

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You miss the object with the subject.
It’s toxic people who create toxicity about add-ons :face_with_hand_over_mouth:

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Some addons do promote Toxic or negative attitudes between players due to how they’re used by people to measure other players but there are many others that don’t cause for this to happen. In my eyes player attitudes are far worse then the addons that they use.

I’m not surprised that some people have replied primarily to attack you, its the typical response when discussions with addons appear on these forums.

They could implement servers where addons are blocked, causing for gameplay to be as original as it can be within the game, I’d happily make a character there for the challenge of doing things without the many helping hands that addons have created.

I doubt they thought that addons would be the necessity that people make them out to be nowadays but Blizzard will typically hold back on developing ideas born from the usage of addons (although it has happened). It means less work for them and all the responsibility is on the addon makers although this doesn’t stop Blizzard getting complaints when a change they make in the client suddenly stops and addon from working.

Personally I limit the amount of addons that I use because I don’t want them to take over every aspect of my WoW time. I could happily live without them though.

I’m pretty sure it’s one of the same persons who open these topics. Just look at their writing norm, everything is similar.

Oh, maybe we didnt understand each other. I was just pointing out what this topic is clearly about. Just another whiny topic about how bad rio is nothing else. Im not against it and i like since you wont be making groups blindfolded.

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The game was created to support addons and pretty much now requires you to use them to organize any high end competitive content, then it’s quite often needed to create desired UI and more. No-addon game must be designed to be such. Over-complicating raid encounters, tight timers, single player responsibilities that wipe the whole group and more is a sort of a response for players getting better and managing they characters better with addons.

During Legion there was wowprogress, not so popular, Rio showed by the end and was more popular from the raiding side. BfA changes to dungeons design made M+ extremely punishing environment. Plus no good source of AP and legendaries made many key levels pointless for players that progressed up. Trying to PUG M+ on my alt below +10 keys is right now far worse experience than above +10 on my main as vast majority of good players is long after running keys less than 10 or even less than 15/20/whatever.

Similarly with raids. Tried doing EP Normal on my alt. Orgozoa and Za’qul often kill pugs, where as Azshara is completely own league. And as in M+ there is no value in farming old raids so new/alts/casual players can’t interact with the better ones helping them in a raid.

And with single player content development (Islands, Warfronts, Togast in Shadowlands) Blizzard is likely giving up on players learning curve and skill progression. Ion response on gear simming that some people will always sim is same thing. 30-40 ilvl higher item not being and upgrade forces sims from more and more players instead of just playing the game.