DO NOT prune abilities, WOW is fun because of its complexity, keep it complex

Honestly, if they did this whatever combo of talents they had would be good. Because they would either modify the “base skills” to adapt to the talent tree, or the talent tree to the “base skills”.

But after 2 years… im still waiting for them to do it to Shamans and Warriors. And other specs too, but I dont play them.

You forgot the last part. It would be OK if we would not be crippled by taking it. So either review the “base” skills to adjust, or change the talents. (A) or (B). But nothing at all is the worst option. And both at the same time (Exodia) is also a bad option.

Firstly: Well done.
Secondly: you’re wrong in your assertion that if this game had 10 abilities you’d master it in a month. I guarantee it. People didn’t even master level 25 SoD PvP in a month, and people far more experienced than you.

Well that’s all factually wrong. For example, LoL has less than 10 buttons.

Note I’m not saying WoW should be a MOBA, nor am I saying WoW should have only one action bar with 6 buttons on it. What I’m doing is I’m tearing your confidence down because you’re confidently incorrect about virtually everything, so I’m going to have to do that to make any progress at all.

Even doing all that won’t fix the confusion in the game world, and much of it really can’t be solved with UI. It has to be solved with reductions in the number of buffs and debuffs and spells being cast at the same time, which leads us straight back where I started. The issue here takes place in the 3D rendered game world. No amount of UI shenanigans is going to fix it.

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And imagine you came late to the party, niche counters and even more complex gameplay vanished after Lolgion and the great Prunning came. I agree with you, but you came late.
Welcome to new erra.

I would gladly let them remove some useless spells that clutter my spellbook that they brought back for nostalgic flavour reasons that are just useless.

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Street fighter doesnt have RNG involved within it, its plain training, frame data, learn your BNB’s , and on very high lvl , even the “trades” you have with another person, can lead to + situations that give you an opener or a free super etc.
Its a totally another game, that requires way 2 different skillsets.
Been playing SF series since 1998 and im still playing almost all versions + sf6 today
So thats my 2cents

Now since i play WoW for 20 years aswell , The game got prunned in legion, and small niche counters got evaporated makin the game less complex on what it used to be prio Legion. (not talking about vanila, TBC) mainly for wotlk and up from there with a mid WoD experience.
SF also has flowcharts to follow on newbs, wow has flowchart aswell … the main big difference is that flowchart works on low lvl in SF while on WoW the difference on a DH to mash his flowchart on 1500 is the same on 2500 aswell.
On SF you can nowhere near do a flowchart on high lvl and except you land a hit… cause at that point of the game , is like playing chess.
anws, make the game more brain required, and less of prunned.

enhacement shammys would want to have a discussion with you, op.

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The complexety is NOT a PROBLEM if they tune raid and M+ not about the world first raider

If you could kill bosses with every player only perform for 80% what there specc could do, nobady would complain that there is the possibilty too get deeper into a specc and get better and learn something new

Maybe only useless for you, just don’t bind them fixed it for you

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Did I stutter?

No they are literally useless for Retribution Paladins

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Those ‘content creators’ should be fully ignored. Just a few years ago those very same ‘content creators’ were advocating for un-pruning.

Did i stutter

Dont bind them and move on

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Nope

Ofc I don’t bind it, doesn’t change that it can be pruned

You still have no clue what you are talkign about.

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Overall i do not think it is about complexity, but more about having to macro 4-5 abilities in 1, or need to press 5-6 abilities in exactly the right order before getting back to normal rotations. Or why do we have specs with 4 defensives. Maybe it is just too much.

I also agree with Uda the talent trees are useless bloated or complex.

So why does it matter if its in the spellbook or not, maybe a view player love it for RP reason and would be mad if its gone

A nice a personal insult against me very mature, i see you have no real argument left

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Childish response:-

You have no argument.

I have to agree with Punyelf.

I am against doing things for minorities. There are plenty of options of RP in the game already. But the abilities and mechanics of each spec? Those are sacred.

Yeah the bloated trees seem to force you down certain paths.

But I still prefer trees to borrowed power.

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I honestly don’t know if it applies to other classes too but as paladin we get the ‘flavour’ ability which goes against retribution, worse yet is that they make you use it in Exile’s Reach. It’s utterly confusing for new players. We should be using two handers and even as a vet it was awkward getting one, basically there is a vendor in Org where all the new trainers are but you have to know you need it. I have heirlooms but even then you have to equip a one hander and shield to get through tutorial stuff.

Not disagreeing, but the current trees are just copy paste from subcreation since they are too complex. And those talent trees are borrowed power too, together with tier sets (and legendaries). Next expansion we get another hero talents borrowed power whatevers again too. It doesn’t look like we keep for a significant time the same stuff.

On Hunter Sv you got the option too bind arcane shot, but you are not able too use it without a bow in this case why it eaven is in the spellbook

On the other hand eagle eye would i never bind because it have no use in PvP
But if someone for whatever reason find a use for it why should the remove it, its not jumping in my face and says THERE IS A UNBIND spell, it slightly lights up in a spell book witch you never open until you are finish too bind and place your spells

Talents you are forced too pic in the talent tree without you cannot move further like Deathmark on Assa are a problem

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