Kk see you when I am proven right again.
You probably going to THINK youâre right.
So thereâs no way for me to win.
Even if itâs objectively a better gaming experience, youâre still going to whine and cry âmuh addons weeeh weeeehâ.
So tell me how were those covenants? Amazing right?
I agree with your stance but Amonet is right there track record is not great the recent UI updates have been awful and does not leave me or many others with the sense they can replace others with there own.
They were cool actually.
I never had any issues with them, except for their stupid convenant special activity.
But the âlocked into a skillâ stuff? Never had ANY issue with that. And I just jumped around convenants on my main to get rep with them.
I did like when they removed the cooldown for changing them, though. I will admit that.
And again we are not asking them to abandon their goal, what we are asking is to not remove the already existing addons.
Before the covenant swapping which proved that I was right.
I guess Iâm more willing to give them a chance because Iâve never liked combat addons.
I consider them cheating at worst and a crutch at best, basically, and Iâm glad to see them go.
Iam a firm believer that choice is better use blizzard or use an addon.
But by your own words they are not going anywhere. Blizzard are incorporating them into the game. What you are saying is essentially âI hate cheating until Blizzard tells me its ok to cheatâ.
My initial take on this is that removing addons would make it less noob friendly, rather than more. If I donât hear gladiatolosSA warning me of cloak of shadows or nether ward as a noob, I may not notice them, for example.
For us yes. But not for the people who make this game.
If they have to change plans or work around addons every single time, that becomes highly limiting to their work.
I would much, much rather see the need for combat addons just disappear and we return to less over-the-top âletâs do a dance, while balancing a ball, watch for swirls and do a countdown while also trying to play my classâ encounters.
What Iâm saying is: If itâs part of the game, itâs not cheating.
Addons are third party stuff. Not part of the game. Hence, cheating.
With the cooldown manager for example theyâve shown us that the results are still bad now.
Which you admit youâre basing on no previous evidence of success.
Yes, a necessary crutch because the base UI doesnât provide you with sufficient information in order to play your class the way it was intended. Youâre BM, you should know this by now - you havenât been able to seen your Frenzy stacks properly for 7 years.
What do you mean, no success?
Theyâve done MANY MANY things over the years with the game that Iâve liked.
Who determines how itâs intended? Blizzard, right? So let them do that.
Addon creators do not get to decide how a class is intended to be played.
But again: I do believe they can either provide that information through the game itself, or remove the need to have that information.
What are you even talking about?
Not 100% sure, but i think Ion have said in one of the interviews that their meters they use for testing are more accurate than details and recount.
Hmm, why not weld damn thing to the UI?
That. Why do you keep asking silly questions that you probably know the answer to?
Addon creators do not decide how your class is played. Blizzard decide it, if your class relies on your pet dmg and you can buff said pet and keep said buff 100% of the time as long as you are in combat then that is the way it is intended to be played.Oh and before you go âBut thats my choice or whateverâ by your own logic if the new âone button to rule them allâ thing makes you do a rotation that maintains Frenzy for 100% of the time, will you then agree that Blizzard designed the class to be played that way?
If youâre a min-maxer or tryhard, yes.
Otherwise, having an uptime of âwhatever percentage is adequateâ to overcome the content youâre doing, is fine as the âintended way to playâ. If the goal is âsucceedingâ.
Sure. But intent and reality donât always need to line up.
In fact: It can be quite fun to NOT play a class the way itâs âintended to be playedâ.
I came prepared
I had just posted a reaction to your edited part.
Anyway⌠âintended to be playedâ is not a rule. Itâs a guideline.