And that’s a problem Blizzard needs to solve, and people should complain about base ui in forums, not just all use Addons so it stays bad or is tolerated. That was how it was before Dragonflight. In Shadowlands the affix this weak would be a red nameplate, they only made it this new color, because they try to make the base ui tolerable, and that’s a good thing.
Also, I don’t think it’s “horrible”. You can play okay already as a Healer and DPS imo, but as a tank the base UI is horrific
Because that’s only part ot the problem of addons. Another problem is that we see too much information too, information that trivialize mechanics, and automate thought processes. Blizzard cannot design game mechanics pro-actively due to addons in my opinion. The goal is not just to implement addons in the game, it’s to close the gap between playing without addons and playing with addons, and to end the arms-race between addons and game designers. In the end, the best situation is that you can still use toned-down/nerfed addons, that only access UI elements without the combat log, but it’s a cosmetic optimization choice, not something that feels like a requirement.
But I believe that that is because a certain part of the playerbase has been dependant so heavily on these types of mods that they’ve been conditioned to think they need it.
But they really don’t. Especially if Blizzard indeed alters the game to accommodate it.
Now, will it be different than before? Probably, but I don’t believe that that is an issue.
I think too many players are too scared of even the slightest change (while asking for changes at the same time, go figure).
That’s like saying I can’t claim that God doesn’t exist, because I’ve never been part of a religion. That’s just weird.
I can see what people are doing. I can see what it does to them. I can draw conclusions from this. It’s not that hard. It’s called common sense, logic and insight.
Ok Tah can you tell me which are the dangerous casts in in Cinderbrew Meadery +14? And If so can you tell me how you can spot them in a pack of 15 other mobs that are already casting other stuff? I mean, and again no offense, but you are considering a CC, a Heal and Deffensive as the same thing. They aren’t.
If Blizzard indeed prepares the game to be played without combat addons, you will either
A) Get that info through the game itself (replacing an addon’s functionality)
or
B) Encounters will no longer require you to have that information (canceling the need for an addon’s functionality).
Now, if you don’t believe Blizzard will provide A or B, that’s fair enough.
Then we’ll have to agree to disagree and wait to see who’s ultimately right.
Because it’s not irrelevant, you believing it to be irrelevant proves my point that you need to play the content in order to comment on the state of it, or to be more specific “why people are using addons”.
Which they have proven they can’t do properly.
Which again no one believes they will do properly,.
Seriously is this going to be the covenants debate again? “They failed all the other times, but his time for sure”
Because you have no idea what doing it right means.
Covenants will be amazing I swear.
Also what people are asking is not that Blizzard should stop attempting to incorporate the addons into the base game, it that they do not remove the already existing ones so we can have backup plan if/when they fail. And to bring us back to what they said they would do is first remove the addon and then decide if people need it or not.