Once the enemy starts graveyard camping, especially in warsong gulch, it’s very difficult to stop it. I’ve been in too many games where my team is camped for the whole round and it’s not funny. So how to stop it? Maybe give respawning players invulnerability and damage buff for a brief moment, enough to break out and stop the camping? Make it harder for enemies to reach and camp the graveyard?
Just don’t rezz and grab coffee, Grab some snacks or scratch balls whatever.
What Carnage said. But I wouldn’t mind if they put the immunity bubble into normal BGs like they did with things like Isle of Conquest graveyards.
graveyard is a big avantage : when you die you can take your near body instantly and come back with 80% health
The issue is many player associated graveyard with loss, making them demoralised
I don’t know if you watch E-Sport but it is incredible how morale play on the result of the game, i watch RTS E-Sport and when someone is demoralise he start to play liek -30% of his capacity, even if he want to just by the fact he’s demoralised he don’t ask himself the right question
The thing in wow is that there’s the multiplayer factor, so when you lose people quickly close themself to " ah my team is bad, no shot i win" and are demoralise, and in the following do less effort
due to everyone doing less effort on the team it’s a snowball, resulting to graveyard camping.
Graveyard by itself is a avantage ( On RBG at high level player defends flags there so if a dps die he can come back instantly to defend flag holder while both healer heal the flag) and with the repawn body it is strong it’s a instant rez with 80% health back
Imo that fully a moral snowball what happen in warsong. It’s up to the player to harden themself to be less demoralized to foresight the win condition
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