Do you prefer STV 5-Man over Ashenvale 300-Man?

Hey there everyone!
Since the past couple days I was thinking about 5-Man WPVP vs. 300-Man WPVP and I wanted to hear your opinion about it too.

I feel like since we got to STV, people are only looking for the same team comps over and over again and other people will be left behind, just cause they play Rogue as an example.

In Ashenvale we didn’t have problems like that, it was more like a community project and I do kinda miss this. Ofc there is some things in STV which are more positive (AB rep to exalted, farming a world-wide mount etc.).

But overall I would like to hear your opinion about the recent PvP Events!
Do we like Raid-wide PvP more then 5-Man groups?

I am curious what you all like the most about it!
Thanks for reading!

I would appreciate any upvotes so more people see this post!

  • Stella

The Ashenvale got a lot of criticism for being bad, that it was just a boss rush, that no pvp was to be had during the pvp event. However I will argue that there was absolutely nothing wrong with the event itself, but the players that participated, and the disease of an effective meta that infects swathes of this community. The Ashenvale event was great, and I will defend it to the grave.

So far in SoD the best times I’ve had were during the Ashenvale event. And no, I’m not talking about getting the most rep possible out of it so you never had to do it again and avoiding pvp at any cost.

I’m talking making a group dedicated to pvp. Going mid - where little to no rep was to be expected - to fight those grubby dwarves, wretched gnomes, male, night elf hunters and endless legions of human, male paladins. Or making a raid to go wipe the rep farming alliance scum at some other boss.

Glorious battles were to be had while the meta rep farmers sat afk and waited for their boss to spawn. Gnomes were slain left and right, the forest of Ashenvale painted blood red. Sometimes you won, sometimes you didn’t. But it was always fun. It was an absolute blast, and I loved every second of it.

It was however sometimes difficult to lure enough people for a full raid. There wasn’t much rep in it, if any, so why would people do it? For fun? FUN? In World of Warcraft? Surely you jest! But some did, and even if your raid didn’t quite fill, those twenty that did come to face off with numerically superior Alliance - victorious or not - were the real winners.

And then there’s the STV event. A mindless, AOE fiesta. Get your coins. Get your AB rep. Maybe a horse or a dog or whatever.

BfA wasn’t great but STV is inherently worse because:

  1. You need to find a group (automatically bad in a game where already too much is locked behind group content)
  2. Your gains vary depending on your comp and luck
  3. It’s much laggier and buggier
  4. Extremely discriminative towards non-meta specs
  5. Much longer and requires concentration and sweating
  6. Need to do much more events to get all the rewards
1 Like

I’d take the ashenvale event any day, even though it wasn’t even PvP.
STV is hugely exploitable by any ranged class that can jump on top of ruins while ressing, and as i am sure anyone knows, melee is nearly irrelevant and most people will not be inviting them to groups. I would have liked to grind the AB rep, but the event is hugely de-motivating for me, as I always feel like a big ankle chain to my group. Getting 50-300 copper coins per event, knowing casters can get upwards 2000+ per run.

2 Likes

Considering the time spent fixing events, both events are failures and should have never existed in the first place
Ashenvale was at least palatable from a gameplay perspective you got the rep some got to 5vs1 and had their fun and so on
STV is pure garbage and should be deleted from the game. There is no solution, even if lag is gone someone will always be at a massive disadvantage.

I prefer Ashenvale, by miles away.

STV was fun the early days when graveyard was the meta (duration : 2 days before they hard nerfed everything).

I dont like the way STV tagging works, its annoying when you get someone to 1% hp and then he gets killed by some random guy and you dont get any credit for it. You can find some fun 5v5 skirmishes but right now everyone just rushes to suicide at boss. Overall i prefer STV, you can get some pvp but you have to play non-optimal way to experience it

Both events kinda sucked.

Ashenvale felt like a lvl25 AV, where people ignore eachother and do not engage in PvP unless it’s to wipe a raid on a boss. And STV is just the Gurubashi Arena event spread throughout the entire zone.

Both events were laggy/buggy day 1, both events had some crazy exploits (people rushing LAST boss for easy rep/Graveyard camping), but STV is still worse.
People still hard exploit with spamming 5 mages with 5 mass regens onto the altars where you turn in, abuse terrain etc.
All of which Blizzard has just ignored and not even revoked the items people didn’t even earn for. Also Blizzard made the event worse with a few other updates to the patch, they stated that players should be able to reset a fight, YOU CANNOT RESET A FIGHT IF YOU CANNOT EVEN BUFF OR MOUNT AS A PALADIN/LOCK.

Tl.dr, STV event just sucks, it rewards cheesing on a whole new level and melees are literally obsolete.

2 Likes

How do you defend alliance bosses mass rooting everyone constantly in a pvp game mode. It was a horrible concept hence the meta developing as there was no incentive to pvp as you earned nothing.

both events are totally stupid and create same issue… put all ppl into same zone in the same time…

Blizzard… install Guild Wars 2, Join WvW, copy at least 50% of it, paste into next pvp event and WIN.

THANK YOU!

honestly i preferred fighting a keeper over the blademasters, just due to the fact that you needed to stop dps on blademaster when bladestorm happened.

I went over that in my first post. The event was only bad if the only thing you were interested in was earning something. If instead you were only out to have fun and pvp, the event provided a canvas you could paint with gnomish blood to your heart’s content. I enjoyed it and continued to do it long after I was revered, just for fun.

In particular I remember one battle, where I and a ragtag group of zug zugers ambushed the vastly superior alliance raid in mid. Charging hard, retreating and charging again several times until we broke them and they went running off with their tails between their legs. 'Twas a truly epic battle and exciting in such a way that is really rare in this game.

Ashenvale was great. You don’t have to agree, but if all you did was afk and wait for an NPC to spawn I’m not surprised if you don’t.

Imo the event is a cool idea, but its unfun most of the time because its laggy, and ppl sweat to build the best possible comp of rangeds nuking 1 guy 100-0 rinse repeat, or mages aoe spamming the shrines.

Both of these can hardly be counterplayed too. Im just waiting for mages to come up with 4 mages boosting one guy with divine intervention on him for gold.

What i’m trying to get at is that the whole pvp part of the event was deincentivised for the following reasons.

  • you only earned reputation from tagging a boss, thereby if you are trying to slow the other faction down or killing them on the roads you are needlessly punished by not receieving any rep.

Sure you can say why do you need rewards, which is fair but why would you set up the event in a way that needlessly decreases the rewards for the people actively pvping. Its counter intuative.

  • secondly the bosses had mechanics that made fighting awkward especially the alliance boss mass rooting everyone needless limiting pvp interaction. Also the bosses were seperated by the alliance base meaning you could not react to anything in a meaningful way before the bosses died.

The design was terrible, i did kill people and have fun but it just seemed weird to only reward people for pveing in a pvp event. It had potential but poor design choices let it down.

I understand what you’re saying and I guess it’s natural that people will gravitate towards what was the meta rep grind. I don’t blame people for doing it, but there was a lot of opportunity to have fun there as well. To make it boring was a decision each player made, they felt it more important to get the most rep, more important than to enjoy themselves.

As for the STV event I wish they would have made it more of an AB style battle, with certain positions to hold, giving points for each. Something like that. I really think it was a mistake to make it FFA instead of faction vs faction.

Ashenvale > STV and it’s not even close.
Managing multiple raids on /1 was cool and felt more like a strategy game for the RLs.

STV however… I actually wished it was a real FFA.

1 Like

Oh it was great when you actually managed to make some plays with several raids, manouvering and acting in a coordinated manner. If Ashenvale was wrong, I don’t wanna be right.

Both have their ups and downs. Tho imo STV is a lot worse because about 50% of the classes cant really properly partake.

Can you go as a Warrior or other melee ? Sure, but you will be hitting like… 500 coins per event. Unless your goal is to sit there endlessly ? I dont see how its fun.

On the other hand Ash. Event was not really pvp, but at least everyone had equal chances to play and win. In comparison if you are a Mage and in a Mage grp ? You are farming anywhere from 2-4k coins per event.

Somehow this fine, but people getting 800 coins in the first 1-2 days was too much and had to be nerfed.

…Finding a group in an MMORPG is a bad thing?

To retail with you, pest.

Same. I feel if they were going to make it FFA they shouldve made it true FFA with every man for himself.