Does anyone here like sanguine?

For me this is probably the affix, where I will just try to do 1 key for the weekly, or just skip M+ for a week. I don’t mind hard content, but this affix imo is just terrible esp for pugs, I didn’t enjoy this week in M+

I totally hate sanguine, and it is a reason which stopped me this week from deciding to play mythic +. I think World of Warcraft should not do similar affixes, and also not place affixes that damage hps by percentages because that is really hard and impossible to deal with. Sanguine is extremely unsatisfying for my game play…

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Sanguine isn’t hard

Its just annoying & motivation draining

If you tank it atleast

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Exactly, not hard, but annoying/motivation draining…that’s why I dislike it, and in a bad pug, it’s even worse :slight_smile:

My healer esp. who does high keys was totally done with it, since people love to just stand inside a pool of sanguine like it’s a bath or something :smiley: (pugs…)

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Never mind sanguine., slapping on a few different random affixes each week is a pretty crap and lazy way of making content anyway…

Mwa, I do kind of find joy in figuring out the ways to make Sanguine cause the least issues. Slowly kiting them at the side of a corridor, pulling packs back, adjusting a route a little etc. Although some mobs just should not drop a pool of sanguine.

Admittingly in pugs it can be a struggle.

However, I am much more annoyed by Fortified and Tyrannical. It adds no fun, it does not change much other than “skip X pack every other week” and make fights (esp boss ones on tyrannical weeks on higher keys) extremely dull and last for an eternity.

Get.rid.of.those.affixes.

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Guess we all have affixes we dislike, sanguine quaking try that in TD :smiley:

TD I hate regardless of the affixes, even if there are none :stuck_out_tongue: That one is on a special level!

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As someone who likes playing flamepatch build as fire, I think sanguine shouldn’t exist.

It helps if you’re a tank for Sanguine, just don’t pull mobs to die where ranged will stand and position other mobs so that melee can’t stand in a pool when attacking them if you see them not paying attention to pools

Pair it up with quaking tho and enter a freehold and it’s likely the structural integrity of the nearest wall will be compromised

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