Does anyone know what'll happen to domination shards in PvP?

I literally just heard about it and that it might not be made ineffective in PvP. Does anyone know if it’s true? If it is, then I guess that’d mean you might need to raid for the shard and put it into a versatility mythic raid item, to use in PvP?

Anyway, I don’t know anything about it, which is why I’m asking about it. Those were just the speculations about it that I’d heard. If anyone knows, then I’d love a response. Apparently the shard itself is supposed to increase your DPS by 9% (which might make it possible for it to outperform a PvP item in the same slot, despite the ilvl scaling).

This is the only shard i found that gives you a flat damage increase and it’s 3%. I doubt this will be much better than a pvp item on max ilvl.

Mm~ yeah, but it’s not the pure damage increase that it’s limited to. And there are several ranks on those shards.

https://ptr.wowhead.com/search?q=shard+of+domination#items here’s a list of other shards.

https://ptr.wowhead.com/spell=356245/dnt-shards-of-domination-tuning-buff there’s also that, so I don’t think it’ll be limited to 3%.

I mean… knowing Blizzard they will most likely either overlook it or simply not intent on disabling them in pvp. Can’t have pve players not potentially getting an edge over pure pvp players from pve.

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the individual gem effects work everywhere, including pvp… just having three dps gems equipped was that ballpark 9% increase you are talking about (the actual figure is now higher because they changed slots from three to five)

there is also a set bonus for using three gems of the same color, and some of them are doing tremendous amounts of dps. couldn’t find info about the set bonus working in pvp though

Yeah… https://ptr.wowhead.com/news/shards-of-domination-effects-and-3-set-raid-bonuses-in-9-1-ptr-build-38709-322438#news-post-322438 up to 5 of those shards can be socketed… at the same time.

Alright, ty for some more clarity. The PTR notes are… worrisome. I’m not gonna bother with retail, going straight to TBC once this season is done.

This is BFA all over again.

The Set-bonus says:
“While inside the Maw or Torghast, (…)”

Unless there is some other setbonus i didn’t see ofc. :man_shrugging:

Yeah, that’s good. But the gems themselves shows no such limitation, which is the part to be concerned about.

And up to 5(!) at the same time can be equipped. Have fun farming raids, I guess?

o ye missed that

PvP gear is only scaled to 7 ilvls higher than PvE gear of the same tier, while inside PvP.

(Editing it b4 ppl respond to this without reading what comes after.)

they are unique so at least you cant stack the broken ones

Because of ^ that,

it means ^ that might not be enough to prevent making shards of domination gear BiS in PvP though. Get 5 of those effects, the best ones for what you play, and I’ll bet it’ll still become better all around than PvP gear in the same item slots. Even if you don’t need 5 different types, you’ll very likely need at least 3 of those shards of domination for PvP.

The best way to fix this: Bring in PvP-specific gems that only works vs. other players, and make it possible to buy gem slots for honor/conquest/whatever specific to those gems. Measures are needed to prevent the domination shards from invading PvP.

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I’ve seen same post in us few days ago and people said you don’t have to pve to pvp.

So I guess we are fine.

I honestly wouldn’t count on it. The only real information we have so far is that the shards will work outside of the raid/Maw/Torghast, which would likely mean that PvE gear will become BiS (again) to do PvP. At least to an extent.

Of course, we can’t know for sure right now, but considering how worrisome it already looks, I’m highly sceptical about how 9.1 will be for non-raiders.

I found it back if you guys wanna take a look.

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all that is saying is that there is a small possibility you wont have to raid for bis at duelist gear

that excludes like 97% of rated pvp playerbase, and i would argue getting a few sockets is better than full duelist gear because blizzard is bound to make at least a few of them completely broken on release

Yeah, that’s looking like a high possibility. For example, wouldn’t you trade 7 ilvls on just 1 item in exchange for 1.5% more damage on a target (Unholy-Offensive gem https://ptr.wowhead.com/item=187318/portentous-shard-of-dyz ) ?
Or 7 ilvls on another item for a permanent 1.5% more healing taken and 600 hp (Blood-Healing gem https://ptr.wowhead.com/item=187313/portentous-shard-of-jas ) ? (The HP from the gem is offset by the loss of 7 ilvls on that one item, but the healing taken increase is insanely valuable.)

Or Unholy-Tertiary for more run speed, Leech as a dot class, 342 extra healing on every crit heal in the form of an absorb (this adds up in the HPS as damage absorbed by quite a lot), so on and so forth.

People would be crazy if they think only 7 higher ilvl on a single item is better than such effects.

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From What they said à lot of pièces don’t have versa on it so is it better to get the gems and to loose some versa (which means you loose dmg/healing/dmg reduction) or not?

Just because only some pieces have versa on them, it doesn’t mean all of the pieces lack versa. So it kinda goes without saying to get the ones that does have versa, no?

On top of that, the stats distribution can be different. For example, a PvE item can have more versa but less of the other secondary stat compared to a PvP item of the same tier. Kinda like that hyperlight band or w/e it’s called, the one with mastery+versa from PvE. Or ardent sunstar ring, they’ve got more versa than their PvP counterparts of the same ilvls.

Now, to predict what will happen if it remains unchanged:

As with BFA, not everyone will be using PvE crap in PvP from the start. However the ones that does will have an edge due to those f’ing shards. Eventually, as time goes on and more and more people clear PvE, it’ll become more and more common in PvP and people will feel that difference just as in BFA. So eventually, having domination shard gear will become commonplace, the same as how you had to go with a PvE trinket in BFA or corruptions and so on, from PvE to use in PvP.

It’s because the more people that get it, the more people will feel they need to get it. That’s what an advantage does, it has a domino effect.

Also, the last 2 bosses in the mythic raid drops the same ilvl as duelist gear when upscaled so there’s not even any ilvl loss there. It’s just straight up better with that domination shard gear then. On top of the fact that THERE IS domination shard gear with versa on it.

PvE will become required for pushing the longer into the patch we go, due to the average ilvls increasing and more and more people get their domination shard gear to use in PvP, unless they disable the shards in PvP or create better shard options exclusively for PvP with ability to buy sockets for those PvP shards with PvP currencies.

It’s true but let’s be honest, how many player will be able to get full mythic gear especially from last 2 bosses?

Except multi r1 player getting boosted, nobody is really gonna benefit from it to push, I might be wrong but I don’t think it’s gonna be an issue for the average player.

I guess with all the crap coming in, and the lack of balance it is gonna be a terrible patch so yeah, we will have to wait and see I guess :s