Do they really need it on top of everything else? The number of times I fake kick on my priest only to die in garrotte anyway is stupid. Sure make it bleed but why the silence? And yes they need to be in stealth hence they vanish to use it, with other classes it would matter if they used a big defensive like that but with rogues not really, they can still reset.
Does warrior really need intimidating shout, does warrior really need disarm, do classes really need class design?
Yes it sounds stupid reading it, the fact you want to prune a un-fun spec beyond the point of a 3-4 button rotation is insane.
It would be insane for the iconic “assassin” spec not to have a garrote when you see all sorts of iconic characters such as Agent 47 and such always seemingly having access to such a weapon. (yes bad reference, not a fantasy character. No still relevant since hes an assassin/hitman)
not biased at all XD
im talking about playing vs it as healer if you read
I believe the point is that you’re already packed with a million CC already. Not the best comparison you can make.
He used a 2minute cd to do it so what’s the problem?
The point is still why do we STILL have idiots whi believe REMOVING SPELLS is a healthy idea…? Rogue or not Rogue…
Also well dying in a 3s silence means you were already low the guy could vanish cheap dr twice you’d be dead too so idk the issue with Vanish (2min cd btw) Garrote.
In all fairness, he wants the additional effect from a spell removed, not the entire spell itself.
Personally I think the silence may be a bit much considering the back to back stuns available (god forbid you’re fighting a nelf rogue), damage, and the ability to reset fights. I won’t mind if they keep the silence effect, but I wouldn’t cry if they removed it either.
It’s removing alright. Ifthe silence is removed the spell will be only damage. That’s not like we are keeping something interesting and creative.
Well, no. It’s not removing the spell, just one of the effects. People would still use it for the damage, which is what it’s primarily there for.
“Rogues” don’t have Garrote anymore, only Assa have it. Outlaw and Sub “lost” it. So you already have what you want.
Not Rogues’ fault that there’s only 1 viable spec that happens to retain a core Rogue ability. Vanish-Silence to finish off a caster is in the game forever and it will stay forever.
Should i start mentioning abilities a Priest “doesn’t need”?
Well then Hamstring doesn’t need to slow, the 500 damage it deals are enough and if the spell was to exist only to deal 500 damage it would be perfectly fine.
What a stupid reasoning. Let’s remove every effect spells have aside from damage when they deal damage and then claim we didn’t remove stuff because an idiot said if a part only is removed it is fine. Eager to see the day Frost Nova only deals 1k damage and doesn’t root.
i remember when these forums were floated with warriors (at least warriors weren’t ever broken like rogues) in every corner defending everything possible in their might, seems like it shifted into rogue in the past months.
can’t blame it if u can’t beat it join dem
Seriously? Have you ever tried playing Arms without a pocket healer? Outside of Arena, Arms is down there with Enhance, and you use them to base your argument on… lmao, you really are desperate, aren’t you?
actually I gave up on arms, I am now holy priest in 2v2, much more fun
That’s funny how you react when your class is targeted. Btw Arms Mage beat RM today didn’t it ?
We could for starters stop comparing oranges and apples.
Garrote silencing makes sense, and I’m not really bothered by it since it’s in exchange for a stun. Or so it would be if Subterfuge wasn’t a thing. That talent is my real problem.
Subterfuge is basically staple to the class with how long its been around though now, it kinda defines what makes a rogue different to a warrior, monk, dh. Having these extra tools which you do from behind a cloak and dagger in the dark.
If you take stealth from the rogue you get monk 2.0 with knives and a Single target leg sweep basically.
An ideal universe would be we just see what new toy’s everybody gets in the pre-patch for the new Expan tbh as most things suggested wont even be a considerable short term fix without gutting the spec/class.
Ironically, Subterfuge does the exact opposite of what you said there.
The rogue’s opener is cloak and dagger alright, but having the same benefits after somebody discovers you and breaks your stealth is just a bandaid for bad play.
Oh I landed on him with leap? Well I guess I forced his step with no further gain.
My main issue with rogue is that all assassa rogue is is basically just combat rogue. There’s no cloak and dagger, it’s just about standing toe to toe with opponents.
Now that classic is a thing, I was pretty quickly reminded what the differences between a warrior and a rogue was previously. Do I get opened on from stealth? Well it’s pretty much no chance for me, but if I catch a rogue out his life is over.
Some fugitive doesn’t win in a fair battle against a master combatant.
Classic WoW isn’t the best comparison to retail though. One is far more RP focused than the other, but I suppose the point of it all is just to say that there’s practically no difference between rogue and another melee.
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