Double Dip Nerf on Burden of Power makes the spec less fun

Crazy update from our mage friends across the pond - the weekly reset has implemented NONE of the mage changes in the last bluepost except for one change to ice lance in pvp.

No fire buffs, no arcane changes - nothing.

At this point I am pretty convinced that this is down to a mistake (I’m pretty sure they’ve forgotten to push class changes with a reset before) and not a sign of any u-turn on Blizzard’s part.

Either way, this is absolutely ridiculous now because I am not certain what the precise rotation to learn on my arcane mage is. Is it the one with BoP double dipping or the one without? Can Blizzard PLEASE make up their damn minds and communicate with us ASAP. The raid releases in one week and I’d quite like to know before then. This is shoddy and unacceptable from any company let alone one with the resources that Blizzard has.

Dear Blizzard
Its totally fine to Nerf Arcane, they do to much Dmg, but why you nerfing the fun? The Burden of Power Nerf will make Aoe Situations dumb, you will use Barage with Burden but if you dont get an Orb Proc you sit on there with zero charges, then what? Use a zero charge Barage to get back 4 charges? Feels weird, right?
Arcane Soul is a really fun, so why we only get two seconds of it?
Its okay nerf Dmg some %, but nerfing the gameplay feels not very good tbh.

Greetings

I do not get anyone asking to nerf mage damage.

Unless your brain dead and like being a negative dps in pugs.

Kind of ironic you talking about brain.
Everybody playing arcane at this point knows we have the upper hand in terms of damage. The fact that the hardest content out there is hc dungeon, and the health pools of the mobs is not enough for us to show off, we still do that on bosses (pretty fun to end bosses with 1.4M while the next one has 500k). So a nerf should’ve been applied, just to be at least closer in line with other specs. Nobody is asking for nerfs for frost or fire (actually even me, who hates fire with passion agree that it needs another 8-10% buff over what it has rn).

And regarding the topic, the only rational reason would be to change the rotation in execute. Removing double dipping means that you’ll have to choose between blast and barrage. Based on what I’ve seen so far, over 35% probably you’ll do blast with BoP, and during execute you’ll use BoP with barrage. And considering how much they made us go for the execute barrage talents, it would make sense for them to split the rotation like this.

I don‘t like what they did to arcane in tww, but I hope they make spellslinger viable again at least.
So idc about the nerf at all, because the gameplay is worse (and more complicated) than it was in DF imo

The rotation is not more complicated. It is more situational and changes based on proccs, but Arcane rotation in DF was horrible. Remember that we still had RoP in S1, radiant spark etc.
They did a good job to make it not feel as punishing as before in case you miss any CDs because of boss mechanics. Remember Terros with RoP, it was completely awful.
TWW feels much better now.

Anyway, back to topic: I completely agree that changing proccs’ behavior and messing with buff durations that change the rotation is absolutely inacceptable shortly before the season launch. For that we have a beta, time to do rotation breaking changes is over, now is the time for number tuning. Thus, put me on the “pls revert” list.

Well I started playing arcane as an alt in S3.
I was not a big fan of their 2pc bonus, but overall I liked the „scripted“ rotation more.

Seems like I am a minority, like I was as arcane mage in S3 keys (haven‘t seen a single arcane mage on my main back then), so I respect your opinion about the rework.

My main issue now, since they won‘t revert the rework for sure, is the unfitting visual of sunfury and use of AB in aoe. So I hope they’ll make Spellslinger viable again

Maybe because we understand the reason we’re outperforming everyone isnt because we’re amazing at the game ( we all are ofc, we’re the best ) but because our specc is just overperforming.

I find it hilariously ironic that mages seem to be the one class on the wow forums that hate themselves so much.

I can go back to other posts when I was doing fire and confirming what a joke it is for dps.

Only to be told by other mages: “oh its not end game” just wait (which is the joke line they used for most of dragonflight, only to buff us then nerf us a week later due to evoker scaling to well with fire).

Then we get to people like you who are: “oh were totaly op, please nerf us, even though its no where near endgame and we wont see how the other class’s get buffed or scale on higher health mobs”.

All this whilst just pretending arcane has the upper hand in everything.

I know for a fact we dont have the upper hand in AOE unless were blowing cooldowns.
And if were blowing cooldowns on trash were not having the massive dps for the boss fights.

Seriously you and others like you seem to just hate your own class for the sake of it.

Show me one other dps forum where those dps are crowing for nerfing their own damage.

Difference is, we know. Beta just ended, and there we could’ve seen how we scale even in endgame. From there we know we have the upper hand. And other classes are also full of whiners (dh and warrior worst of all). That is the advantage of the first patch in an expansion. The numbers are up there.

We knew we had it coming (as we know now we still have something coming, as even with this nerf, it is not enough). The problem is how it was done.

And the last point: right now, the mobs don’t even have enough hp to actually see what we can do in live environment. So adding hp to mobs, and scale, will make our damage even grow, as we will have time to actually finish our rotation. But when we are far away from full gear, and we still don’t have time to finish a rotation in a 25M mob, it’s predictable anyway.
It’s not about hating our own class, it’s about wanting to be fair. Most of the players out there just want them to be op, cause being ahead in dps meters somehow give them entertainment (even if it’s not because they are good players, but they just play an op class). Personally I like being middle of the pack, and do that.

Right. It’s the “how” that was totally wrong here. I tried the rotation yesterday and it just feels not smooth anymore. Before, burden of power and queuing alogned so perfectly, it was just fun.
Then, the other point is not only the how, but also the when. This would have been a somewhat acceptable change in Beta or between seasons, but 1 week before the season is just madness.

The problem itself it’s not when. It’s just how. To be fair, nobody would’ve said anything it they made Burden of power 15% instead of 30%, and still allow double dip (hence still nerfing, probably by more than they did now). We had it coming, and we knew the nerf will probably come in terms of numbers (nobody expected to change our rotation) before the raid.

I didn’t really see anyone complaining about the pheonix damage nerf. If they did that and the burden of power to 15%, and even a 3% damage reduction to blast and barrage, it would’ve been fine, and nobody would’ve complained.

Yeah, absolutely agree.

Looking at the ptr patchnotes I think someone at Blizz thinks double dipping really should be treated as a bug. And they’re not completing wrong, but then other things should be changed to streamline the rotation.

This must be a side gig for you.

Fair has not existed in wow for literaly years now.

Also please dont use the royal “we” to pretend you speak for all other mages.

Amazingly people that play a DPS class, actually like to see big numbers and DPS. Fact you try to make that a negative and say you enjoy being middle on numbers is simply beyond words.

You also seem to be confusing being good at a class as only ever being middle or bottom dps. Thats not being good, thats just very poor game design.

So get back to me when they properly balance every class and spec to do good if played well. We both know it aint happening.

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