Yea destro locks needed buffs
Our DPS as Brewmaster is the only thing we can do.
We’re a glass cannon tank, why nerfing the damage we do? that WTS nerfed is not right. It’s so out of touch.
You may want to look at blood and survival set bonuses…
Scraps for the poor brews that won’t change anything.
Vengence likely to still be OP.
Good changes for prot Warrior. They may actually be decent in TWW.
Ty Blizz for DK buffs. It’s been a struggle.
A tiptoe in the right direction for VDH! Not so sure about the damage changes for Brewmaster though…
So out of touch for PVP it’s actually embarrassing.
I don’t get these buffs, too. Their ST damage is slightly better than from Feral and their AoE is insane on big pulls.
It’s not a big buff but it’s still something.
And increased damage output helps us survive…how exactly?
Thanks for a bit of Destro ST buffs, and moreover the Aff buffs are quite major, nice. <3
Stuff dies faster.
streamers whined , forums whined - nerfs happen .
same like they happened first to prot warriors , then to prot palas , then to guardian druids and now its DH time.
since BM was garbage whole expansion besides first levelign week untill they got their aoe dmg nerfed into ground they were safe all the time
That really helps nothing if it still oneshots us
Représentation des amélio en v2 1k8= 0.26%
Représentation des amélio en v3 1k8=0.62%
Représentation des amélio en SOLO 1k8=0.68%
Représentation des amélio en RBG 1k8=0,42%
Pour info 12 fois plus de vindicte que d’amélio en solo en v3
36 fois plus de dh que d’amélio en v3
Je comprend pas comment c’est possible un up si minime sur le heal, la survie de l’amélio est ridicule.
En arènes la team adverse va juste rester sur toi H24
Can`t wait for a new PVP MMO to come out :))) .
Why would they nerf Outlaw DMG yet they buffed a "two button class"MM :)))
Okay, very funny, now you’re going to come out with the real Fury-buffs, right?
…right?
I actually thougut those were all buffs initially because I just didn’t see a world where we’s be nerfing BrM at all right now. Really sad to even see a nerf when it’s currently one of the two worst tanks. I don’t disagree with nerfing Catue but I don’t really see a reason for a damage nerf without meaningful defensive buffs.
The magical stagger buff is nice but I’d also want to see an allround defensive increase as we’re really squishy. The healing orb change does practically nothing besides make it overheal even more.
BrM also relies on borrowed power, playing offensive trinkets and just an allround glass cannon playstyle to do high damage, and even then you tend to sacrafice group damage because you can’t pull like a VDH.
VDH needs the double sigil talent removed.
The VDH changes don’t go far enough, the Brewmaster damage nerfs are a head scratcher, and the fact that massively overperforming dps specs like Shadow Priest are not addressed is disappointing.
Template phrases like “We have continued to closely monitor data on class performance and feedback from players” come across as mocking when you post (or don’t post) changes like those mentioned above.
What would this honestly achieve ? I am genuinely wondering what you believe this change would achieve.