Bruh, That number is inflated. You have to take into account wqs, dailies, storms, weeklies, and the lots of bonus rewards
I know itās inflated and I said itās inflated. But even with inflated numbers you cannot fill out 250+ with just WQs and Weeklies. The majority of quests listed are the ones you need for lore master and I only need 100 of those 350 to prove my argument correct.
Why? You need what 10 chapters for loremaster for waking shores. No quest goes longer then 5 with the etxeption of 1 afaik in Azure span where you have to meet a guy in the water surrounded by gnolls.
I dont consider A to B quests. These happen alot too for loremaster.
The majority of the quests are 2-2-1
Ok so I just picked a random questline from the main story in Waking shore.
https://www.wowhead.com/storyline/wrathions-gambit-1301
13 quests for this chapter. I cannot be bothered to check the rest just to prove this point, but feel free to do so if you want, if we take that as an average than means 4x13=52 for the MSQ. Sooo somehow the MSQ (which between it and Sojourner is the shorter) gets me more than halfway to prove my point.
That is a main quest line. I am talking specific about side quests.
I allready have sojourners I have loremaster. All dragonflying achievements within 25 hours.
I didnt on wotlk, took me longer. Even getting to 80 took me longer
Ofc it didā¦because back then it required set number of quests in each zoneā¦like do 140q in sholazar for exampleā¦dont remember exact numberā¦and in some zones it was an unbeliveable pain to find these questsā¦like peaks or icecrown⦠there werent markers on the map where you find theseā¦
Loremaster requires both main story and sojourners. And why exactly are you only counting the side story? Because in total WoTLK zones have 75-140 quests in them, idk if they reduced the number of quests required for WoTLK loremaster to only include the main story but when I did it it was do all quests in the zone and it gave a hard (more or less) number of quests in the zone which included both main and side.
Also Jesus Christ why are you arguing this, you can easily check it on wowhead.
But DF requires a bigger number of quests to be completed per zone for Loremaster. I f we are talking back then, it took longer because A combat and leveling was slower and B we couldnāt fly until level 77 (i think) much less have dragonriding. Itās not that Blizzard are slacking on numbers of quests, itās just that the games pace is way more faster than before.
Yes, and dragonblight according to your analogy has 250+ quests and we kno this isnt as much inflated by wqs, bonus and weekly stuff, right? Theres like 20 or so hunt quests jsut in waking shores and then storm quests as well
Haha you my man, are on point!
Ahm no I said DF easily fills up 100+ quests per zone that are required for loremaster.
Which was a random number I pulled out because WotLK averages out ~100 per zone. Turns out DF has way more quests per zone but less zones in general.
Why do you want higher ilevel gear if your doing no content?
Nope! The main complain is that there is basically no (new) content in DF.
Even the pathetic x-pacs like BfA and Shadowlands had War Fronts, Islands Expedition, The Maw and Torghas. Yes, new content badly implemented, but there was new content.
DF has zero, none. Nada! It will go down faster than Shadowlands.
Yeah, another thing I dont understand. Why they do not simply contineu into features like Islands Expedition.
I dont like snoreghast. It can go untill it becomes like POTD from FFXIV
I think everyone should be able to reach max ilvl during the first week of an expansion if they put enough work into it by farming rep and repeatable content and such, without even doing any dungeon or raid. Raids should be played for fun or for the challenge, not for the gear, though you should be able to get gear there too, for alternate stats or cosmetics or gearing alts. Timegating is never fun and skill should matter alot more than your ilvl.
You would be surprised how easy it is to form groups if you just get your own key and set up groups
Read OP again and come back
Wtf⦠What do you mean no content? Have you played the game or what?
You seriously call Islands, War Fronts and sucka$$ Choregast content?
You have the whole new continent with factions, new events, dragon races etc, and you call it āzero, none, nadaā?
Why am I surprised. Iām talking to a person who says Thorghast was funā¦
My friend, you have an actual freaking island to have an actual expedition on, rather than running around like an idiot, smashing at azerite for 5 minutes until your group pulls that whole patch of dirt in the ocean and insta clears it.
Name mean one little advantage of Island Expeditions over the open world expedition in Dragon Isles. Iāll wait.
BFA had new stuff too, no?
And islands where actually pretty fun.
A different take of iinstanced content whic his fine by me.
Otherwise, if you call hunts, sieges, āgreatā repeatable content, then no. They never change.
And what the hell is this open world expedition dragon isles is?
Have you even played BFA Islands? wtf XD
The stuff you do to grind the rep for Dragonscale Expedition. With meaning this time.
So that you can buy mounts and sh*t from them. Reminds you of something?
Oh yes, like 2 other people in that group gave a single duck about you and what youāre doing on the other side of the isle. So much fun. Shivers me timbresā¦
Unfortunately I did. You can still do it solo if this is your idea of funā¦
O?
So what is it? If you sincerly want me to take your 'comparisson of what Island Expeditions are compared to ⦠renown? Your talking about pokemon snap?
I have no iide what is comparable to island expedition the dragonscale supposed to offer according to you o;.O
MMO
Multiplayer Massive Online
Make friends, or adept to the others.