Hello,
Paladin spec are incredibly bad designed with nothing new and fun, class tree is okayish, needs some small changes like divine protection should be on class tree, why do we need to spend 4 talents to make the divine steed (wich everyone hates) functional?
Class:
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Remove divine steed and replace it with speed of light or Long arm for all specs.
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Crusader Strike dealing less damage than auto atacks?
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Bring back actual seals instead passive effects named seals, thats lazy design. Warriors got their stances back why cant we have seals? Are paladins a joke to you?
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Raid utility for all specs
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Divine shield off the gcd
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If cringe steed stays remove it from gcd and make it supress snares.
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Bring back party blessings.
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Rework/remove Holy Avenger.
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Actualy give us something brand new and fun.
Retribution:
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Bring back long arm of the law with 40% movespeed for 4 seconds. Idk why it was even removed instead of improving it. Fun detected?
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Make a talent like warriors have Wirlhwind deals more %damage with a Cooldown, need this for divine storm, this ability is to iconic and fun to use.
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Blade of Wrath/Exorcism choice. Adjust the damage arround Melee/ranged.
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Justicarās Vengeance remove it or rework, no one uses it, I dont even know why this useless dead talent still here.
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Rework/remove/replace shield of vengeance in case that we get divine protection
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Retribution aura doest not even feel like an aura.
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We need raid utility, why should we bring a ret to raids?
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Thereās a lot of rng talents %chance to make X, Y, Z ability to do this proc that, change this please, we already have tons of RNG.
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A lot of talents arround consecration and that doesnt even make it good or fun, once again, lazy design, its easy to fill a tree with talents like those.
Holy:
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More talents to paladins that like to heal from ranged.
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Barrier of Faith (talent) needs to be improved, its a joke right now or replace it entirely with Sacred shield itself.
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Our mastery is not fun, Illuminated Healing was way more fun.
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Blessing of summer, winter etc is bad design, you know what blessings we will be waiting for: +% damage and +% healing.
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Infusion of light should be a choice with a talent that brings back old infusion of light ( more casting speed ).
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A lot of talents that buff holy light and flash of light, lazy, nothing new, I donāt see that on certain classes.
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Divine Favor back.
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Good to see Tyr deliverance but the 20% healing bonus only affect Holy Light and Flash. We barely use theses.
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Light of dawnā¦ Rework or replace it with holy radiance, everyone wants this.
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Rule of Law(talent) is not a fun way to encourage ranged healing, just another lazy talent.
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Divine Revelations (talent) is so bad that it hurts to see.
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Beacon of light from 50% to 30% just blizz dev could make an easy talent to buff it back to 50%. Wtf is this?
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Empyreal ward (talent) our lay on hands gives the target more 15% armor wow, we canāt even use that on arenas, is the blizz dev out of ideas? But im surprised Lay on hands is not nerfed just to make a talent to buff back lay on hands
Remember Divine steed is disliked by the majority of paladin community, who likes a screaming horse that gets stuck sometimes and its clunky to use? Stop being stubborn blizzard!
Hire shaman dev to work on paladin class please.
Btw, if you guys want to get more ideas and see the crazy ammount of posts complaining about paladins in DF, just check US Forums, plenty of information there.
Thanks.