It’s one or the other. It’s a favour out of the goodness of their heart or its a business decision. Stop contradicting yourself all the time. (Hint: It’s a business decision - low effort higher reward).
Life explained why it would benefit them to not work that way. At this point him and others are right. However you slice it its suboptimal, you’re not just accepting it, you’re actively excusing it.
Common Dejarous. Its low to get into semantics like that.
You knew what I meant. I even said your “hint” at the end of my post as a conclusion.
Well… if working like Life said is a financial benefit to the company.
Why havent they done it… in 20 years…
20 years is a long time. In that time, a ton of devs, CEOs, and directors came and went. And NONE came up with the logical conclusion Life and many others came up in an afternoon?
Im sorry, but I just dont buy it. There must be a reason why we always get a hiatus at the end of an expansion. And it cant be “Blizz is bad”… because if they actually had a financial incentive to do it, they would have done it 15 years ago.
Because gaming companies are often managerial messes compared to other companies. I want to say something about work ethics too, but it’s probably unfair to generalize. Still, I’ll say that I feel that developers in other industries seem to be more productive and less “eccentric”, though that sounds more negative than I mean it. It’s just something I’ve observed working with game developers, and I won’t even exclude myself from that.
Without access to data and without them trying it, it’s hard to say which approach would financially be more beneficial. What I see is that many of my friends simply let their subscriptions lapse when the game enters the last third of an expansion. This is partly probably just normal burn out, but often no doubt also because of the lack of content. How much more revenue (subs, store, services) would they make if the last third of the expansion received as much attention as the first half? But maybe this quiet period is beneficial in other ways, like people getting more excited for the next expansion.
I’m really not sure they can just change how they do things. If 700 people don’t manage to prepare enough content for two years, and can’t get a new expansion ready in time without essentially halting work on the live version of the game, then this won’t just change over night.
to be fair - CE is content that “maybe” 20k people in world out of 5 mln playing cares about
mythic raiding should have been reworked or removed from game years ago and blizz should stop wasting resources on it that they can spend on actual content.
You cited 1 phrase. That phrase is a direct translation of french, which is supposed to mean “they do something that benefits us”. So I made a mistake there.
But you should have seen it right away to be honest:
On my original post I have 11 parragraphs saying this:
And 1 phrase contradicting all that. Even though the conclusion to ALL my “bla-bla” is :
Which is the identical conclusion to the one you “hinted”.
So. Even you should have noticed I made a mistake somewhere if 1 phrase in 9 parragraphs somehow shows a contradiction.
You confuse contradiction with error. And use it to invalidate my arguments. Which you have yet to comment on. Im waiting.
Speaking of waiting, I made several points on my post on which you commented a whole lot of trash on. You haven’t responded to my points though. I am especially interested in the one where you decided that tanks should not be evaluated based on spells and abilities that their class’ dps specs have access to. You know the prot warrior example?
You know like Bear Form for guardian druid, or Death Strike for blood DK. Please continue your evaluation and explain it
stop thinking you’re Him. You’re as far away from it as one can possibly be.
Everything is a business decision and profit driven, yet at the start you say they are doing us a favor (something altruistic to help us). Does not compute.
Look, I’m not going to argue the toss about this, its fine if you just throw word salad at a thread without understanding what you’re saying.
That is the basis of my approach. We dont know how many subs there are. But we do know 3 things:
(A) Subscription numbers decrease in time. Loads of people play S1 of an expansion, and it dies off steadily over time. Better expansions drop less than bad expansions. SL was the #1 best selling game… but subs tanked… Its an extreme example, but it proves the point.
(B) I understand your experience with other companies. But I just cant understand why in 20 years we have had the same trend. I mean, they did not even try until SL …
(C) What you say you observe with your friends that unsub when there is a drougt in content. That is something many, many others observe too. So I cant fathom that Blizz cant see it, and hasent done anything about it for 20 years.
With those 3 things, I have to conclude that the obvious solution to people unsubing in content droughts is to make more content. But somehow, they havent done it for decades.
Even with incompetent managers, I refuse to believe that there is no logical reason…
I see it. I corrected my mistake. Although for the record, you miss quote me. Its 11 parragraphs vs. 1 phrase. Not 1 to 1 phrase. One might confuse that with “nitpicking”.
Im not going to argue either about this any further. I corrected that 1 phrase. And now, the rest of the 11 paragraphs correspond to your opinion as well. So we agree.
Here is the correction:
Ah… I remember… you also said that a new shaman tank would increase the number of tanks because you personally would play it. I disagreed. And even though I referenced actual data from when DK, Monk, and DH tanks launched.
And you did not stop nagging about it until other people confirmed exactly what I said.
And now you somehow want me to agree with you that because a Warrior tank has some self healing its equivalent to a DK tank mechanically?
All I said is that people like me exist, DPS mains that will turn into tank mains if shamans got a tanking spec; thereby increasing the amount of tanks, even if slightly. That was my original statement and that’s where I’ll stand.
But okay, on to the important part. Let’s be very clear.
You were explaining that warriors were on the far end of the damage mitigation side of the spectrum with very little self healing.
Then I commented on that listing a bunch of spells and abilities that prot warriors have access to that heals them up well.
You then turned that down because :
So, if these spells are not to be included into the evaluation of a prot warriors defensives because, as you say, they are ALL accessible by dps, then we need to evaluate the other tanks the same way.
So let’s start with guardian druids. Let’s see what they share with their other specs.
First off: Bear form. All specs share bear form and therefore we can’t use that spell when we evaluate guardian druids.
How about blood dk. Their most important spell Death Strike has to be removed from the equation because DPS has access to that aswell.
And like you said, prot warriors can’t benefit from Fueled by Violence or Impending Victory. Or even Ignore Pain, because DPS can access all of those. And the same goes for shield block and shield slam.
So now we’re evaluating tanks based on almost nothing. Do you see what you’ve done now?
What about tank mains that turn into DPS mains ? It happens all the time. The buddy with which I do M+ with was a tank main for 3 expansions. And in S2 and S3 decided to go DPS.
Therefore : Overall, tank population wont change. Why? Because 3 times in the history of wow. What would make Shaman Tanks special this time?
Do you really want to argue this again? Common…
Yish… im out of patience. How is citing self healing spells from a Prot Warrior somehow invalidate my hypothesis that there is a tank spectrum between mitigation and self-heal? Prot Warrior and DK being at either end of it.
Because that is how it all started may I remind you.
And you somehow wanted to catch my contradiction in that statement by citing a bunch of self healing abilities of a Prot Warrior as if somehow they are not the kings of mitigation (especially physical damage). And DKs are not the kings of self-healing.
No. The main argument is the spectrum.
And for the record : Other druid specs share Bear Form. But only GDruid has Ursine Adept passive talent, PLUS, a whole talent tree that depends on being in Bear Form and that has positive feedback loops with it.
Yeah, DKs all have Death Strike. But remember what it sais in the description : It will heal you for 25% of the damage you took in the last 5 seconds. Minimum 7%. So while DPS DKs also have it… Blood DKs can really take advantage of it. So its not the same.
But either way. Your attempts to argue against my hypothesis are weak. That is all I will add to this conversation.
Ofc tanks turn into dps, and healers swap aswell, everyone does. Why would a new tank spec somehow lower the amount tanks because of that? Surely this only adds to my point that people actually might swap to the shaman tank if available.
You said that I mentioned players that you don’t know, remember that? Now you’re doing the exact same thing;
Just because DK, monk and DH tanks did not improve it does not mean that a new tank wont either. Like I said before, people choose specs based on different things. Take this as an example; I like tanking the most, yet I only wanna play prot warr currently, because I dislike the other tanks. If prot warr did not exist, I wouldn’t get to play my favorite role. If shaman tank exists, maybe someone will go “finally I can play a fun tank”. You don’t know that, stop acting like you.
You said that the abilities that tanks share with their class dps specs shouldn’t count in your evaluation. This is what I am pointing at. Again you are avoiding me, you’re avoiding everything important constantly.
Never ever did I say that prot warr has the same healing as blood dk, I just said they have a lot and can keep themselves up well. Then you said that thing about “they’re ALL accessible by dps” as if that somehow matters? Why would it matter what the dps specs can do when evaluating what the tank can do? Makes no sense. All of the specs accessibilities should be included when evaluating how they perform.
I never argued against that some tanks have more or less dmg mitigation and self healing than others.
[quote=“Uda-uldum, post:57, topic:504768”]
And for the record : Other druid specs share Bear Form. But only GDruid has Ursine Adept passive talent, PLUS, a whole talent tree that depends on being in Bear Form and that has positive feedback loops with it.
I poked holes in your theory completely, how can you not notice that?
And misquoting me like this is really foul of you. I have never said anything even close to this. It’s extremely bad behavior in a conversation to misrepresent someone that bad.
First off, I never nagged, but nice word choice. Second, I never conceded my point and just because other people thought like you did doesn’t mean they’re right. Quantity does not equal truth. But if it did we would be even since there were people agreeing with me aswell. So stop making things up.