I heard the Sinful Brand playstyle is being removed in Dragon Flight.
THIS IS NOT A GOOD IDEA
Sinful Brand made the class unique, most of your damage was a single dot that benefits from a major cooldown. So we have to use Cycle of Hatred to benefit more from Sinful Brand, which benefits our major cooldown.
This acts like having a pet always on a target attacking, because if we have to do mechanics during a fight, at least our cooldown on Eyebeam is still ticking down, if you’re a goodplayer your damage shows in your Sinful Brand uptime, and it has heavy punishment if it drops, making this class have a higher competition.
Demon Hunter already lacks a lot for the Talent tree. Do NOT remove this high skill cap gameplay and make it optional. I see beginners complain about it and Fel Rush, yet Blizzard wants to listen to them? Are you just going to make this an easy class to play where you mindlessly mash buttons and don’t have to manage a DoT at least?
PLEASE BLIZZARD IF YOU ARE TRULY LISTENING, MAKE SINFUL BRAND A PART OF THE TREE AND AN OPTIONAL HIGH RISK HIGH REWARD PLAYSTYLE.
For e.g. Eyebeam right now feels a lot more meaningful and a LIFE SAVER, when you finally get it off CD (and I saw you removed the RNG from Cycle of Hatred for DF) it’s just a huge relief.
Now that you’ve removed the RNG (with the recent DF Alpha Chaos Strike 1sec CD, 2sec Crit) Sinful Brand will be a lot more predictable, so you can manage it on multiple targets easier.
I agree with most people that Sinful Brand should NOT be a THIRD of our damage as this overshadows every other ability (we don’t have many and I’d like to see more added), however, it MUST be placed on multiple targets a lot easier, either through buffing Metamorphosis or making Sinful Brand reduce its CD with a new talent, I’ll leave how to you, it can’t be through Chaos Strike, but maybe Death Sweep since a straight up damage increase over Blade Dance is not worthy of being renamed and given a new Icon. And maybe have only Annihilation reduce Eye-beam CD since I feel like this change is TOO consistent.