So looking as more cone out it actially highlights how little creativity has actually gone into unholy.
Its talents or spells that jave always existed in one form or another.
Now, im aware with set bonuses there is paace there to make some changes, but with completely new styles of tree it would be grest to see some creativity come out.
DnD always needs agumenting to hit miltiple targets, make it a core part of the spell and the augment of DND do something else such as the fear effect or smashing wounds can cause pustules like blood that heal and do damage on explosion.
Put necrotic wounds in baseline as part of scourge strike and rename it to necrotic strike, it fits the theme of popping necrotic wounds better. (Especially as i cant see it at all currently!)
Make desthstrike dangeorus for both dps and heals. Make it live up to its name. Id actually like to see the blood verson shield come across to the other specs, as we lack physical damage reduction for example.
So much that can be done, live a little blizzard go nut on it, dont give us the same repackaged stuff.