Concerning Affliction, there are two things that are super important in my opinion, one is good and one is I feel very bad.
Malefic Wrath This talent being removed, and decimating bolt being removed as well is amazing. This talent was an absolute pain to play with, the spec ST tuning being balanced around that was terrible. This will allow the tuning of affliction ST to be balanced around a gameplay that you can actually play in ST scenarios, so big thumbs up from me.
Deliberate Malice Now this is the bad thing. I’m extremely upset that they’ve removed the bonus from the 2 pieces set bonus where Malefic Rapture extends the duration of our “core” dots (I don’t care about the damage incrase to rapture, that’s a tuning thing). The fact that they’ve kept Pandemic Invocation, which works counter to Deliberate Malice and removed the latter worries me. Pandemic Invocation, for many reasons i’ve already explained is a badly designed talent. It creates a very restrictive gameplay, it forces us to refresh DoTs not optimally in relation to the real pandemic windows and mechanics of the game. It’s also weak and has to remain weak because you cannot balance Affliction ST damage around a talent which conditions to get benefit from are so strict and narrow.
I really really hope they reconsider and remove Pandemic Invocation, and more importantly bring back Deliberate Malice. Deliberate Malice is super fun, it gives the spec so much more breathing room, allows for even more multi-dotting on more targets for a longer duration, it allows us to get every possible last benefit from our DoTs and with a combination of luck and skill it can allow you not to have to refresh your DoTs on packs of mobs in M+. With Vile Taint becoming a 30s CD, and no talent to give us additional duration on agony, it means that mid-pack we will have to refresh our agonies one by one without something like deliberate Malice. And in any case, on every single fight, Deliberate Malice has made the spec so much better to play. It’s one of the best thing affliction has ever had in my opinion, removing it is a big mistake.
So please Blizzard, bring back Deliberate Malice. It would make a lot of sense to bring it back in the 7th row, just before the last section of the tree. Sacrolash’s dark strike and grimoire of sacrifice being the only path toward Soul Rot is an issue. We will always want Soul Rot, but having to pick what are essentially pvp talents to get to it is an issue. Putting Deliberate Malice here brings back an amazing if not essential tool for affliction, and a better path to the last portion of the tree.
Now for the rest of the affliction tree :
Xavian teachings Again this talent should be removed and made baseline. This is extremely weak, this is QoL, we should not have to pay a point for this. Put Drain Soul here instead.
Deliberate crescendo This is not a bad talent, but a weak one. This was added because something had to be done to make Malefic Wrath somehow playable. This is not good enough to be where it is in the tree. It should be moved up in a node following Drain soul.
Soul Swap being in the middle is still an issue in my opinion. This is a very situational talent and shouldn’t be in the center. It’s a design issue, the symmetry of the tree cannot come before good design. Also this talent follows the AC/Siphon Life node, and it still doesn’t apply Siphon Life if talented into it, it should.
Seized Vitality This is so extremely weak. This should not cost 2 points. The damage increase is negligible. The damage amp to haunt should be 100/200% to make spending those points worth it. And it wouldn’t make haunt an OP ability even then.
Shadow’s embrace Again I think this should be removed, it’s just an additional thing to maintain, that adds additional ramp up which affliction already has plenty of. It should be removed. Bring back the old Contagion instead, where we do more damages to the target with UA on it, or something.
Soul eater’s gluttony I’m curious about that talent, it offers some interesting possibilities. However, it should not be the only path towards Decaying Soul Satchel. Those two talents improving Soul Rot should be accessible independently once you picked Soul Rot, so two lines going from Soul Rot, one to Gluttony, the other to Satchel, and you’re able to pick one but not always the other.
Grim Reach I think this is something a lot of affliction warlocks have wanted for a long time. Very interested to see how this plays out.
Creeping Death Good change, this talent should be a must pick now, 15% haste on all our DoTs is huge.
Malefic affliction/Dread touch/Doom blossom Interesting stuff, we’ll have to see how it plays out.