You do realize that there are like hundreds of factors that make a game succeed or fail, right?
Yet you insist on correlating the shut down of the game, which happened in 2018 with an event which proved successful 3 years prior.
Im not arguein with you just saying my views i mean heavens forbid iam allowed a view right and i think F2P for wow would be bad.
They went offline in 2018. No one shuts down a game that is making money. We can only presume it wasnât profitable.
Also every MMO that comes out is said to be the next WoW killer. Whether it was Conan, RIFT, LOTR, Wildstar, SWotR etc.
With the direction things are going now, warcraft donât need another mmo to kill itâŚ
The only thing that is ever going to kill WoW is WoW itself
And then you cry because content comes to slow⌠you know what will happen if they drop monthly fee? WoW team gets reduced by 80% and you know what that will mean? The monthly fee is the one thing that makes WoW the best MMORPG but the one thing that makes it a bad WoW is the mindset of people in charge like Ion and his fanatism about âcatching upâ. I can quit wow 1month after addon release, come back 1year later and im top geared for latest raidcontent on HC within a week⌠are you kidding me?! Fire Ion and get Jeff back to WoW plz.
And in your head, the reason they shut down in 2018 was the change to F2P back in 2015 right? thatâs quite the leap of logic, assuming there is any to begin with
Clearly you are the champion of Free to Play games. But yes they were struggling to make it as a subscription based game and went F2P. F2P wasnât profitable in the long term and they went under.
Oh the old âyou disagree with me because youâre a white knightâ argument. Btw what are you basing your arguments on anyway? specifically that F2P isnât profitable long term
If thatâs how you want to take it, I never called you a white knight. I generally donât find F2P games appealing. All games need to make money to carry on. If they canât get it from a subscription fee, then they are getting it from somewhere else.
When a sub game has to go F2P itâs usually not a good sign in my opinion. I will try them ofc, itâs something new, just like I try free trials on games when they are available or open betas, or apply for beta etc.
What games are truly free to play.
Action bar extension only 5,99âŹ
New character slot only 9,99âŹ
Bag slots 10 slots only 9,99âŹ
Barber shop access only 15,99âŹ
And so onâŚ
And those are usually per character costs too!
Donât forget to hide the helm. That put me off SWTOR f2p.
And titles lets say 1,99⏠a title.
Man people at activision are gonna laugh them self all the way to the bank with this game with F2P model and we are not even talking about mount loot boxes yet imagine over 500 mounts on boxesâŚ
Drop subscription = slower content = 4 month gap for tiny tid bit of story. Donât need a guild wars 2 2.0 ty, that game ltierally gets hardly any updates due to its payment model.
Uhh they do one living world story chapter every 3 month that comes always with a completely new area (with itâs new events, achievements and metaevents) and other features, and smaller additions and events in between those updates. I would not call that âhardly any updatesâ. Itâs about the same amount of content than wow gives maybe some times even bit more.
The game is crap even without the fee.
Or stop being poor.
It seems you donât know what you are talking about. Holiday events are updated every year. On LWS chapters quite many like to get the story but what seems to be the most waited part is the new area with all the new stuff. New areas are often quite anticipated feature in WOW patches as well.
It is absolutely fine for you not to like the content that is offered in any game. I am not raising gw2 here on pedastal demanding you to play it and enjoy it. Just telling that they are providing quality content on regular fairly short intervalls even they are not asking sub fee. It is possible, if the company wants to do it and can do it right. If Blizzard would be able to do it, i am not so sure. Anet is special snowflake in the game industry.