I need a better way to handle yet another button I gotta press. Fluid form is great on paper, but now I need a way to handle hotbar assignment for it. I was thinking that perhaps I can combine it with my cat form hotbutton. If I have an enemy target, it will cast rake. If not, it will go to catform. However, it should also go to catform if for some reason rake is unable to be cast (ie. if the target is behind me or too far away).
Is this possible, and how would a macro like that look in practice?