I’ve been noticing some pretty large FPS drops/stuttering in dungeons and delves in TWW so far.
Mostly happens in combat, as soon as you engage a pack of mobs it just tanks. However, I’ve just done the “Nightfall Sanctum” Delve and this thing was tanking my FPS down from 100 to 60-70 just by looking in a certain direction.
I’m using an RTX 3080, i5 12600kf, 32GB RAM and the game is on an m.2 SSD so my PC is more than powerful enough to play the game (And I literally never had any issues like this in Dragonflight, Shadowlands, BFA etc.).
I’ve looked at certain settings like view distance, liquid quality, and raising/lowering these but it makes no difference. I even play the game mostly on “fair” quality, which should be well below what my PC can handle.
UPDATE : After looking through my addons I disabled “true stat values” and “Routes” and now I’m completely fine, I should have done this before replying, check your addons dude and see if any are out of date
4090, 7800X3D, 32GB ram. I have excluded addons and ran without them and its the same. This in combination with the stutter makes for very unfun dungoneering.
There must be something else, because i don’t have any abnormal performance issues in delves or dungeons.
Obviously the more mobs there are in combat the lower your FPS but nothing crazy with my 5800X3D.
I’m now seeing something bizarre around the new Compatibility settings under Graphics > Advanced.
If I enter Cinderbrew Meadery for example and just look at all the nameplates in the first room I was dropping to around 80fps. However if I open settings and turn off all of these compatibility settings, save, then turn them BACK ON and save again, my fps goes up to 95 while looking at the same spot.
There’s 100% some piss poor optimisation going on somewhere.
Yeah, turning nameplates off increases the FPS. But doing all this random stuff with the settings also improves the FPS for no reason.
The amount of stutter and lag the nameplates are causing is brand new to this expansion. I wouldn’t have been able to put up with it in Dragonflight, and I got Keystone Hero multiple times and AOTC. Performance was fine back then.
Some spell effects are in Delves are completely unnecessary or too intensive and circular ground patches of ice/web/whatever tank my FPS like crazy. It will only get worse when more abilities get added. Need better visibility and less fog effects covering everything in sight. Many spell graphics are exactly that with much wider radius than area of effect.
The stuff either down at the bottom of abyss, on the ceiling or on the horizon is pretty to look at but negatively affects performance when facing in that specific direction.
Visual clarity and good performance will be more than welcome once scaling kicks on at higher levels where there is much less room for user error. Gameplay first over graphics. There’s plenty to look at in the open world, leave instances and dungeons what they were intended for. Worse FPS than in a 40v40 battleground is what I’m getting in many new instances.