Easy to fall off track once leaving Exiles Reach as a new player

I’m a guide / flag person on the Alliance side and have been since it was implemented. However there is one major issue that I keep stumble upon which sucks for these poor baby murlocs out there.

As a new player you’re forced into Exiles Reach and the handholding is extreme (but mostly needed). Once you’ve completed the last dungeon they show you around Stormwind, you get your mount and then the quest to go to BFA. However as Exiles Reach have told you to do, you pick up every single available quest, even on your way to the ship. This have made me encounter baby murlocs in the Kelp’thar Forest, Jade Forest, Loch Modan and several other places that isn’t BFA.

The one thing all of these players have in common is that they have typed in the Newcomer Chat claiming that they’re out of quests in the middle of the zone. This is because once they have reach high enough level they need to check “Trivial Quests” under the magnifying glass at the minimap in order to see the rest of the quests, since they’re such a high level and the zone stops to scale at level 35.

Once again today, I’ve sent a level 41 baby murloc paladin to start the Kul Tiras questline. They were so sad.

My suggestion is that either you remove so that you don’t force new/returning players to go through BFA, or you make it so strict that they simply cannot pick up any other quests until they have left the Newcomer program.

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Getting off rails is often not easy, and can be confusing, but I don’t think more rails are the answer. Maybe turn the BFA intro into “campaign” quests so they’re always on top of the quest log and stand out.

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All it would take is to make the final quest of the capital city introduction to lead into the BFA questline. New players won’t be confused, older players will know they can abandon the quest and go to chromie.

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Oh so sweet
/pet

how do i get to exile’s reach as an old player, do I need to make a new alt from a base race?
I guess allied races do not count as they begin from a higher lvl, right?

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Only the new characters from the base races can go to Exile’s Reach.

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When you create a non-allied race/-dk/-dh character you are offered a choice to start in the new zone or the old zone for questing.

Why is this so hilarious to me, just imagining some new player stranded in the middle of vashjr wondering how they got there lol.

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I have to agree, I was helping my wife with WOW, first timer and I created a character so we could do Exile Reach together. As she never had a charact in WOW, she did not get the option to start in Northshire and after we completed Exile Reach, she went straight to BFA.

She was asking about the storyline and it was just too much for her. Finally we went back to Northshire and shes been having fun ever since with the old zones.

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i still think it is a mistake on blizzards part to force new players into exiles reach, they should be able to choose between both.

imagine playing a draenei or worgen and not experiencing those beginner areas which pretty much gives you the lore of your race.

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Draenei starting zone is about lore? I thought it was about mandatory outdated TBC questing.

I like being immersed in the world, so i think the draenei starting zone is great for explaining how the ship crashed aswell as getting you familiar with draenei as a race.

You seem more like the sort of person who just want to rush to end game which is fine, but i enjoy the starter zones for giving you context behind your race.

Still remember the 1st time i made a worgen in cata and going through the gilneas storyline, still one of the best starting zones

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I was half joking. I like the zones but no flying is annoying, and stuff like getting to Azure Watch/Blood Watch and being given all the quest chains in the zone at once is kinda disorienting and confusing. And the story there is hard to follow.

It could really use a face lift.

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