So ive been playing ele shammy in m+ for a while now, and some things bother me.
Like why flameshock has a cooldown and why isnt there a way to spread it consistently.
The dmg of ele is based on primordial wave and flameshocks.
My solution would be that blizz removes the cd from flameshock and remove the target cap or make it higher and surge of power or liquid magma totem spreads it more. Or talents like the aoe sunfire or the dual moonfire talent from drood . Thats my only issue with ele now. I know that if i would be skilled enough i could maintain the 6 flameshocks but its just annoying, like liquid magma spreads it to 2 low hp mobs and there goes 2 out of 3 flamshocks out of the window cuz it dies in like 2 seconds
In my opinion Elemental needs to stop pretending to do everything all at once with all skills.
What flameshock spread + Lava Burst does is the same thing Chain Lightning does, but with extra steps.
What Lava Burst originally was supposed to do is to provide funnel damage to the prio target with Lava Surge. NOT to be an AoE.
That is why comparing it to what moonkins can do is not the good approach.
What I would do is differentiate the talent trees.
AoE should be Chain Lightning and Earthquake. Nothing else.
ST should be Lightning Bolt and Earth/Ele shock. Nothing else.
And Lava Burst should be an extra proc you get sometimes (based on flameshock ticks).
The Left Side of the tree should be AoE buffing skills (CL and Earthquake synergies). And the Right side should buff ST things (Ele blast and LB synergies).
And the middle of the tree should focus on getting more Lava Burst procs, and interactions on how it works. Like, choice node (A) spread shocks automatically, OR (B) no spreading but procs more often (more funnel damage, or more ST damage).
And get rid of Primordial Wave. What a crappy talent. NOBODY likes it. Not restos, not enh, not eles…
So. TLDR : What Ele needs is some structure to its rotation and talent tree.
Yeah ele needs a whole rework but i dont want to wait till war within or later, these small changes can make ele more fun a rewarding in this season because right now ele underperforms in every way compared to other casters
Dont have your hopes up. They wont do it because (A) they are focused on WW stuff now. And most importantly (B):
If you do something like that, you will go instantly from underperforming to OP busted beyond measure. With 1 talent change.
Why? Because Lava Burst is ST ability. Doing ST ALL THE TIME to 6 people at once, with no cost associated to it…
Its just too OP.
Other classes transfer a % of ST damage as AoE. But no other class can do what shamans can do, which is transfer 100% of the damage (AND with guaranteed crit by the way) to multiple targets. Plus overloads, so double dip on that…
To make it balanced you would need to nerf the baseline damage of Lava Burst. But… by doing so… you hit like a wet noodle in ST.
And that is the conundrum they are in right now. And to be honest, Ele, in those conditions is in a good spot. Not the best spot, but good one. Given the bad talents it has.
Now. If you REALLY want to complain, complain about this, which is way more important :
In the WW PTR. Almost ALL classes are getting some form of talent rework. Including classes like : Pala, Monk, Priest… which have gotten multiple ones in DF. Some which have been neglected (as was Shaman) for the whole of DF are getting their rework (Warriors).
The ONLY class to still have some rework, for ANY of its 3 specs is Shaman… And “rework” is an understatement. Shaman hasent gotten a SINGLE talent touched, moved, or tuned on the PTR. For either 3 specs.
So either they are revamping the whole class as a whole, from top to bottom… or… they are not changing it at all.
The latter would be very dissapointing to say the least. So complain there.
I Would already be happy for the rest of the expansion if they just made lmt 30s CD and apply Flame shock to all targets Like shadow crash
Gotta say i am furious the way dotting is handled at the moment. I somehow managed to cope with flame shock CD, LMT dotting only 3 targets, our only “spread tool” being surge of powered double flame shocks, i practiced a lot, but there is no point, since our freakin flame shock DOES NOT DOT TARGETS INTELLIGENTLY AND MOST OF THE TIME REWRITES EXISTING DOTS INSTEAD OF DOTTING A NEW TARGET…
In theory it should go like this:
I go on 6 stacked enemy targets, primordial the first, 1 dot up. This casts an elemental blast, hence i can do a double flame shock next due to surge of power. 3 dots up. Afterwards i pop my LMT which dots 3 more targets. 6 dots up. Ready to go full force into the rotation, right?
WELL NO
I go to the freakin 5 target dummies in Valdrakken. I primordial 1st target. 1 dot up. I flame shock the next one. Sometimes 3 dots up, sometimes only 2, as one of the flame shocks rewrite the first one. Then i pop LMT, which yet again fails to do it’s job properly, and I STILL HAVE 1 TARGET WITHOUT MY FREAKING DOT. I am supposed to have 6 targets dotted up, but instead i am standing at 4-5 targets. I either pop Lava burst for much less value or waste time/dps for flame shock cd to get back and finally let me dot the 6th target (or if i only managed to do 4, gotta pray for my next surge of power to dot the 2 undotted targets).
I did this scenario 20-30 times, in nearly all cases i got left with 4 targets dotted up on 5 dummies. Unbelievable.
Oh and as soon as any mob dies you can basically start the whole thing again.
As much as i wanted to play ele, this alone makes it so frustrating im quitting for good. Time to play my spriest from now on…
And even tho Farseer looks promising, it still won’t solve these problems. Either give us 6 target LMT or fix this nonsense, but Elemental like this is just a trainwreck…
6 target lmt would be bad too cuz in my experience when there is a bigger pull (algethar first pull) often lmt spreads it to the little flowers that die in like 5 seconds and hush there goes a flame shock (myb when a target with flameshock dies it spreads it to 1 nearby enemy idk) , i would remove or make flame shock target cap higher, but would limit the lavaburst from primordial wave to 6, and yeah why is it that flameshock is 4.5 sec cd when its the first thing to do at pulls is to spread it. And with no reliable way to spread it its just frustrating
I do miss when CL and EQ was our go-to AoE ._.
How the simple times used to be. And how they’re so unnecessarily complicated now.
Well, ur not in luck. Next expansion its either only lava burst och only lightning …
And i 100% agree with you, thats the elemental i fell in love with
EQ should get the same treatment as shadow crash from SP i the war within
I have no idea about priest. What does Shadow Crash do in WW?
Shadow crash goes to the target that u have selected. So middle guy shadow crash u never miss ofc if a evoker/druid does typhoon/wing clap or how its called its also a miss prob.
Yeah but that is not the problem with EQ.
Shadow Crash is a 1 time damage that leaves some dot or something. EQ is an area on the ground that does damage.
If the tank moves the pack off that area, you do squat damage. Thats a bit the issue.
Turning EQ into a Shadow Crash mechanic just removes 1 button. A quality of life change at best.
They could also just make lava burst spread flame shock kind of like how lava lash does. It would be pretty brainless but then again majority of classes have pretty brainless aoe so I don’t see anything wrong with it Also not going to lie but this is also why I was so sad when we got primordial wave instead of chain harvest, freaking loved chain harvest even as elemental:P.
the easiest QoL fix would be attach earthquake to the a target.
It will remove the stupid ground target and also fixes the movement problem.
if the radius would be increased by 3y, I wouldn’t see an issue.
You could also combine it with earth shock but maybe that would be too much of pruning.
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