I’m back playing again after absence due to illness, I’m trying to get my enchanting up and I’m missing a Runed Enchanting Rod, I’m currently level 60/100.
Is it a recipe from somewhere? or do I craft one? or from AH?
find it a bit confusing at this stage.
Are you playing on Retail or Classic?
I’m playing Retail
Same, I have only just started playing again properly.
Fortunately in retail we no longer rely on blacksmiths to craft rods that they then sell for an extortionate price on AH.
In retail we can just buy the rods like the vid above explains
okay, thank you.
Unfortunately there is barely anything to do with enchanting.
So you don’t recommend enchanting as profession?
People always need enchants and I tend to pair it with Tailoring as neither require a gathering profession.
Honestly unless you plan on being a professional enchanter then it’s way cheaper to just buy your enchants from the auction house. If you just passively check the public work orders every once in a while then it barely gives any income. And trying to craft rank 3 enchants for yourself usually ends up costing more than just buying them off the auction house.
That’s a great combination for the cloth wearing classes because they can wear some of the armor they craft. I guess you don’t have it on the paladin?
I am looking for professions for this DH, skinning + leatherworking seems logical choice but aren’t these 2 boring and low profit?
Assuming you’re coming at things fresh now, since you’re asking this question; the blunt version is you are forever 8 months behind. Other people are crafting endgame stuff with reliable high quality, and you won’t be for a long time. There is no profession catch up.
Profession trees are one of the few parts of DF that I really disagree with.
My personal advice for any returning player is go herb/alch/fishing/cooking and don’t spend any money. Saving money is more efficient than trying to earn it.
If you’re bringing in a new alt and just want to dabble in a new profession, then the one you take isn’t relevant because none of them will really make money until they can craft max rank items. The things that can go to the AH (gems, phials) tend to sell for very little margin vs the materials you put in. The custom crafts using recipes that drop in raids or around the world… well that’s a bit on you. People rarely/never list a request for such items publicly, so you need to do some work making people aware you exist as a crafter.
And even then, you’ve got to actually get to the state you can craft at full quality, which is just time and more time. Do your weekly profession quests, open explorer packs, dig dirt piles, read a treatise; wait for next week.
Also, I found both enchanting and tailoring particularly galling, because if you unlock the wrong specialisations then the only things you can get skill from end up being absurdly expensive items, which may require sparks to craft. It’s a nasty trap.
Crafting in DF is great and quite deep but very new player unfriendly. You need to work on it for weeks and months before it pays off. I’d say if you only play one char it’s not worth to start now then rather pick up any gathering skills and all of them sell relatively well still.
However if you have many alts and they are in the same guild you can still craft stuff for them including guild craft orders. Just don’t expect max quality until you’re deep into your professions, IF you choose to pick up crafting professions.
Half my characters have alchemy just for the longer flask duration. It’s super nice.
It’s on this very character. Work orders means I can craft anything for anyone
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